Garry's Mod

Garry's Mod

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gm_sakura
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
268.411 MB
Oct 19, 2024 @ 9:27am
Oct 21, 2024 @ 9:21am
3 Change Notes ( view )

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gm_sakura

Description
An unnamed town located on the very edge of the Greater Tokyo Area.
It's a lot quieter than downtown Tokyo, but still lively enough
to not be boring, making it a very good living environment. There's
a convinience store, a small laundry and even a hostess club. Everything
you'd ever need just a few steps away, who wouldn't want to live here?
From the creator of gm_hongkong himself. What, you've never heard of it? Oh well...
The map itself is pretty small, please do excuse me for that, this project was more like a
test for me on, a mapping excersise or something like that.

Ai nodes included, but no navmesh (cuz I still have no idea how to make that)

All custom content is packed



Credits:

Many assets were made by me, but there are some which are from other games/mods/maps

Some models and textures were taken from:

-Yama (custom campaign for Left 4 Dead 2)
-de_kaizen (custom map for CS:GO)
-Neotokyo
-gm_akiba
-Nuclear Dawn
-Left 4 Dead 2
-Konbini Prop Pack (gmod addon)
-Real World Textures by TopHATTwaffle

Songs used:

-N Software (from the Golden Boy ost)
-Club Eden (from the Yakuza 5 ost)
(none of these are copyrighted as far as I know)

An SSD is recommended for playing this map!

If you find any bugs, missing stuff or anything like that, please report it
Popular Discussions View All (1)
1
Oct 20, 2024 @ 7:03pm
Night Version (Concept)
Rachel Rosenburg
137 Comments
LITTULTUNE Apr 11 @ 6:51am 
oh my god ive been waiting for ts
lyzstart2002 Mar 2 @ 9:55pm 
NCIE
MaoLuntai Feb 23 @ 2:32am 
There are secrets in this map!
EzoGaming Jan 28 @ 4:38pm 
there are definitely yakuza assets in here, i recognized Jeffrey and The Asamesi from a mile away
Undertaker  [author] Jan 28 @ 2:16am 
Idk, I've only ever used GCFScape
Gentleham Jan 27 @ 11:34pm 
GCFScape vs VPKEdit?
Gentleham Jan 27 @ 8:11am 
thanks matey
Undertaker  [author] Jan 27 @ 6:10am 
There's 2 ways of doing it. For one, you could somehow mount TF2's directory to the Gmod Hammer, and then you'll be able to use TF2 assets, but I don't know how to do this. The second option is to use GCFScape to extract the assets from TF2 and copy them into your Garry's mod materials folder. I like this method, because you can then pack all content into the BSP file, so people playing your map aren't required to download other games for the textures to appear correctly. I won't tell you how to use GCFScape, because it would take way too long to write it down, but you can watch a tutorial and the program is pretty straight forward once you get it working
Gentleham Jan 27 @ 5:53am 
an example being importing tf2 textures
Undertaker  [author] Jan 27 @ 5:43am 
You mean importing from other games, or importing custom textures?