Rivals of Aether

Rivals of Aether

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Slender Man
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10 OCT 2024 a las 10:12 p. m.
8 DIC 2024 a las 12:12 p. m.
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Slender Man

Descripción
- And you will lead me ... to the ark. -
Created for the "extended workshop" community's Horror Jam, Slender Man, The Folklore, strikes fear into the battlefield!

Disclaimer: this character DOES NOT feature any intentional jumpscares, atleast to players - it might jumpscare the characters though.




One of THE original creepypastas, Slender Man is definitely one of the few true representations of Internet Horror. Especially with youtube series like Marble Hornets or EverymanHYBRID, he's influenced so much of the landscape.
2020's had an interesting resurgence of Slender Man, portraying him in a more lighthearted, silly man kind of manner, but with this custom character, i wanted to revisit the ominous aura he's always had and properly represent him - or, well, atleast in my own way.

His gameplay revolves around the concept of DON'T GET CLOSE. For his JAB he possesses a static aura that deals damage to opponents devastatingly quickly, and while he can't do anything but walk and jump while he's using this move, he can always stop it quickly or cancel it with a parry or airdodge too - it won't be as easy as just hitting him out of the move!
Not just that - with NSPECIAL, he can also extend his tentacle from the back to grab and drag you towards him, making it even harder to simply run away. As one of the pages said, CAN'T RUN.




Jab - Interference
When used, a circle of TV static starts surrounding Slenderman. This move can be held, and you can walk or jump while using it.
If an opponent gets close enough to the area of TV static, it starts dealing damage to the opponent in a VERY rapid speed, encouraging them to get away as soon as possible - or I suppose you can try to attack him, which would put him out of the move, but little do you know, that Slenderman can always cancel out of this move with an airdodge or even PARRY out of it...

Neutral Special - Tentacle Pull
Slenderman extends his tentacle from his shoulders and attempts to grab the opponent. When hit, the opponent will be grabbed and dragged towards Slenderman.
When you're dragged on the floor, you take additional damage too.

Side Special - Closing In
A simple dash-type move where you move forward a specific length, while having super-armor.
This move is immune to projectiles (while in armor).

Up Special - Forest's Leap that Reaches Tall
A very simple, quick and high leap for USPECIAL. The final hit is hard to land, but it packs a punch!

Down Special - Looming Shadowstep
Just like in all the Slenderman depictions, this move lets you teleport behind opponents ominously!
When the move is used, Slenderman's shadow starts extending forward, while Slenderman can still walk around (but not jump). If this shadow catches a GROUNDED opponent, this stuns the opponent in pratfall, and Slenderman teleports behind them.
This move is immune to projectiles (except endlag).

Gimmick - SLENDER SICKNESS
Featured in many series that feature Slenderman or atleast something alike, Slender Sickness is a weird condition that affects humans that have had a contact with Slenderman in one way or another.
It usually manifests in form of paranoia, coughing, or maybe even coughing up blood. In here, however, it manifests as a status effect on opponents.
Slenderman's various attacks apply little amounts of slender sickness, and once it builds up enough, it is a full slender sickness, and the opponent is marked with the infamous Operator Symbol.
When an opponent is slender-sick, their % starts fluctuating. This isn't just a visual thing, and it has a possibility of actually increasing knockback taken, if you're unlucky.
Not just that, in this state, their Taken Hitpause is halved too. This gives the opponent much less time to decide on DI before the hitpause runs out, potentially giving them some panic?
There's more to this status effect, but that's for you or your opponent to find out...





uh so.

DISCLAIMER:
Being the focus of this character to be a mix of all slender media, and also me having been a big fan of the series once, some elements of this character might inevitably be inspired by the youtube series Tribetwelve. It was one of the Big 3 once, after all. But I want you to know, I want to have it out there, that I do not condone the actions of the author at all.


Victory theme, a rendition of The Slender Man Song by ZipZipper - arranged for victory theme by NitroAnilin !!! Thank you so much!!
victory theme can be found in NitroAnilin's profile at Audius! sorry i cant link it here steam removed the link :(
the original song here: https://www.youtube.com/watch?v=eMgbfFpXZu0


Special Thanks/shoutouts to:
Slender The Eight Pages
Slender The Arrival
Marble Hornets
totheark
Clear Lakes 44
ECKVA
by extension, THAC TV
EverymanHYBRID
DarkHarvest
MLAndersen0
Whispered Faith
ScareTheater
Night Mind (though i havent watched any of their stuff in years honestly, but those long videos from the beginning days were awesome)
This one YTP of really old slenderman documentary video thing i think thats the thing that got me into all this

hi guys idk why but the comment section isnt below for some reason
i think i know why; it was because there was a link in this description that was removed by steam
for the time being, there is a "Comments" tab at the very top of the page... if you wanna make a comment, do it from there!
129 comentarios
Fleety 12 ABR a las 2:29 p. m. 
to ali bahba

down aerial is a fucking menace when used right, and down special is easily his most important skill

to the creator of this mod however, this is genuinely one of the most unique characters ive seen in a while, to how his true identity was hidden on release until you played with him or fought against him, to how you designed a "dont get too close" moveset around him

genuinely one of the best horror mods for rivals next to spooky and mx, and currently, in my opinion, THE best creepypasta mod for rivals so far, period

stellar job man :sans:
hyuponia  [autor] 24 MAR a las 8:54 a. m. 
u can be the change u want to see in the world
Aeternity8678 24 MAR a las 7:15 a. m. 
this is epik, now make my boy JefF tHE kilLeR
hyuponia  [autor] 25 FEB a las 11:40 a. m. 
to the guy who commented "madre mia es el zico tops" just now sorry i honest to god misclicked and the comment is gone now im very sorry, i didnt mean to do that at all... thanks for commenting
Mason 7 FEB a las 5:06 p. m. 
collect my rivals...
hyuponia  [autor] 7 FEB a las 11:18 a. m. 
ive had multiple reports of this! unfortunately like missingno is insane, you see how it breaks the whole game? i dont think either of us devs, neither missingno's and slenderman's, is in control of that anymore.
wobbly boi 7 FEB a las 9:40 a. m. 
Missingno Causes His Jab To Just Cover The Screen Entirely In Static, Might Need To Fix That.
hyuponia  [autor] 4 FEB a las 9:15 a. m. 
thank yall btw i dont respond often but i do always read every feedback, problem is well i dont really know what to do with it really, maybe on increased complaints i might ask v_force again
Rang 2 FEB a las 11:05 a. m. 
I think this character has a high skill ceiling that requires a lot of getting used to.
Ali Bahba 28 ENE a las 10:24 p. m. 
Hes really bad, has no weight despite how his moves are balanced, the normals are all inconsistent with incredibly low combo potential because of his extremely tight hit boxes for a big body character which would make sense if he was a real big body but he severely lacks the weight to be one. If he at least had moderate kill power you could excuse this but he most definitely does not, he needs to be heavier, with the ability to kill more reliably and I cant say I'm a fan of how his jab works, its most definitely not good against competent players so it wont see use much and that's a shame cause I find it pretty interesting.
A big help would be a buff to his hit boxes because that seems to be a main struggle of his.