RimWorld
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Material Sub-Menu
   
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Mod, 1.5, 1.6
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9 Thg10, 2024 @ 1:12am
6 Thg07 @ 8:09pm
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Material Sub-Menu

Mô tả
A modding tool to save architecture tab?

For Players

It's a modding tool, you only need this if another mod has a dependency on it.

For Modder

The function of this mod is, if there's a stuffable building in dropdown menu, it'll expand a sub-menu to select material when your mouse on it. So you can organize stuffable buildings into dropdowns, without need to worrying about cannot select their material.
22 bình luận
Cedaro  [tác giả] 11 Thg08 @ 7:54pm 
@WODKA40 it's "More grouped buildings"
Cedaro  [tác giả] 11 Thg08 @ 7:54pm 
@LordBeef21 base game limitation prevent it from happening, there's no way to define a dropdown inside dropdown in vanilla, and I'm not able to reinvent one
LordBeef21 11 Thg08 @ 7:29pm 
Hi! Is there a way to make this work with things like the metal tiles? The vanilla metal tiles and stone tiles are implemented not as stuffables, but as separate defs put into the same designator dropdowns.

What I want to do is put a dropdown inside of a dropdown, basically.
WODKA40 10 Thg08 @ 10:04am 
Hey, what is the name of mod which groups similar items into the group? Like the "beds" group on the screenshot
csc001 8 Thg08 @ 8:27pm 
与Hull Style: NANAME Walls不兼容,
错误位置:MaterialSubMenu.Patcher.Postfix
这是模组 Material SubMenu 的一个 Harmony Postfix 补丁
它挂钩了 RimWorld.Designator_Dropdown.ProcessInput 方法
MaterialSubMenu.Patcher.Postfix → Designator_Dropdown.ProcessInput → GizmoGridDrawer.DrawGizmoGrid → ArchitectCategoryTab.DesignationTabOnGUI → MainTabWindow_Architect.ExtraOnGUI → WindowStackOnGUI → UIRootOnGUI → Root.OnGUI
从堆栈看,错误发生在 Postfix 方法内部,参数为:
csharp
Postfix(Designator_Dropdown __instance, List<Designator> ___elements, Designator ___activeDesignator)
希望会有修复,感谢你的MOD
Tyrant 6 Thg07 @ 8:39pm 
Awesome, thanks.
Cedaro  [tác giả] 6 Thg07 @ 8:09pm 
@Tyrant yup
Tyrant 6 Thg07 @ 1:11pm 
Hope it's alright if I ask, do you plan on updating this to 1.6?
AzoorFox 21 Thg06 @ 3:24pm 
UPDATE WHEN?????????????