Fraymakers

Fraymakers

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Anji Mito
   
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Content Type: Character
File Size
Posted
Updated
9.338 MB
Sep 29, 2024 @ 10:54am
Nov 28, 2024 @ 6:35pm
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Anji Mito

In 2 collections by Hisuterikku
Guilty Gear in Fraymakers
6 items
Fight or Flight Collection
29 items
Description
The elegant dancer, Anji Mito, strikes the battlefield of Fraymakers with his graceful movement! Anji is a well-rounded character with a moveset that focuses on aggressively conditioning his opponent with several mixups and autoguard moves, forcing them to respect his offense and attempt to overwhelm them.

Autoguard
Anji's signature mechanic, Autoguard, allows him to tank physical attacks when they hit certain parts of his body. Upon Autoguard being activated, he can activate one of three followups.

Midare, done with attack, slams the opponent straight to the ground, allowing Anji to set up pressure, and even if it's blocked, he still maintains his turn.
Sou, done with special, acts as an enhanced version of one of his existing specials, with improved properties around the board.
Finally, Tenku, activated by pressing shield, is an anti-air followup more suited for combos.

Anji has autoguard on the following moves:

Jab 3
Forward Tilt
Up Tilt
Dash Attack
Forward Strong
Side Special
Rin
Down Special


Fuujin
His side special, Fuujin, helps to complement Anji's gameplan, as an advancing strike with autoguard that lets him use four different followups.

Kai, an overhead stomp done with jump, has Anji rise high above his opponent and come back down on them, allowing for a combo if it hits. In the air, Anji does a stomp that will loop indefinitely, spiking anyone that he hits. This move can also be jump cancelled at any point to bait punishes.
Issokutobi, a forward sidestep done with shield, has Anji hop in front of him, being able to dodge any low hitting attacks during the move. He can also shorten its distance by pressing shield again.
Nagiha, a low hitting swipe done with special, acts as the fastest option, with decent range and power to back it up.
Rin acts as a slow but powerful strike done with attack, which comes with a high amount of Autoguard frames to catch foes trying to mash out of his pressure.

Extra stuff:
Anji has 2 additional taunts depending on whether you hold up or down on startup.
Up taunt has a hitbox (cause it's funny)
Down taunt is also rather funny
Anji has clutch versions of his jab and down tilt, with significantly altered properties.
Forward Strong reflects projectiles during its active frames, while Forward Air will absorb them.

Special thanks to these people for helping
Coding help: Kactus, Peace, Ensium, Psn, Radzo, Exo
Playtesters: Sky, Ensium, Octobomb