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That's really interesting though lol...
Are you sure you don't just have some addon that attempts to do something when NextBots take damage?
It didn't crash for me...
I don't know what the issue is.
Here is a command you can type in console to ignite Pingu for testing:
lua_run for _, Entity in pairs(ents.GetAll()) do if Entity:GetClass() == "mad_pingu_25" then Entity:Ignite(10) end end
That's interesting o_O,
I'll check it out and try to fix it.