Don't Starve Together

Don't Starve Together

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Sandcrab:Gollum(Beta)
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8.625 MB
Sep 24, 2024 @ 12:45am
Feb 1 @ 9:59am
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Sandcrab:Gollum(Beta)

In 1 collection by 艾趣44
人物精选集
41 items
Description
Gollum beta version, most features have not been done, will be updated later.
Art/Planning:AIQU44
Code: LI
Gollum is a tiny sandworm that roams the desert. This little monster is curious about everything and... Appetite. But watch out for her sharp teeth.

Current features:
Sandworm Eye: Immune to dust storms and moon storms, increases movement speed by 25% in dust storms, gains an additional 20% damage reduction, and quickly reduces humidity.
Hard shell: Immune to heat, immune to fire damage, molts after summer, drops 6 shell fragments.
Fear of cold, will be 1.5 times the speed of cooling, by the supercold damage doubled.
Fear of wet, double loss of san value when wet.
Is a monster: actively hated by Pigman, Raccoon, Rabbit Man, and Fish Man, but can trade with the Pig King.
Eating monster meat, expired food and other foods that have negative effects will not suffer negative effects.
With powerful claws, weapons do not lose their hands, base attack rate 2.0, movement speed 1.25.
It has the same running characteristics as a turnip monkey, and can run after 3 seconds of continuous walking. Movement speed increased by 33%.
Although the satiety level is 800 points, the hunger rate is very fast. If the satiety level is above 80%, the satiety level is 5.0 times, if the satiety level is above 50%, the satiety level is 4.0 times, if the satiety level is above 20%, the satiety level is 3.0 times, and if the satiety level is below 20%, the satiety level is 2.0 times.
Eating all foods restores 1.5 times your hunger level.
There is a special energy bar that grants 10% damage reduction for every 100 energy you have.

Gollum has a large stomach and strong digestive ability, and is able to eat most rock materials.
different stones will restore different three-dimensional properties when swallowed:
Stone: Hunger +40, Life +10
Flint: Hunger +40, Life -10
Stone Brick: Hunger +120, Life +20
Stone Fruit: Hunger +60, Life +10
Some special stones produce special effects when swallowed:
Nugget: Hunger +80, sanity +20, Life +10
Saltpeter: Hunger +60, Sanity +10, Life -10
Marble: Hunger +140, Sanity +10, Life -10, get 1 day garlic powder effect.
Marble Peas: Hunger +120, Sanity +20, Life -10, get 1 day garlic powder effect.
Moon Rock: Hunger +80, Sanity +20, Life +10, get garlic powder effect for 5 days.
Moon Fragments: Hunger +40, Sanity +20, Life -20.
Energy Moon Fragments: Hunger +40, Sanity +40, Life -40.
Thulium: Hunger +100, Sanity +20, Life +40, gain 1 day Honey Crystal effect.
Thulium Fragments: Hunger +15, Sanity +2, Life +5, gain 1 minute honey crystal effect.
Stone of Despair: Hunger +80, Sanity -100, Life -20.
Ruby: Hunger +40, Sanity -10, Life +40.
Sapphire: Hunger +40, Sanity -10, Life +40.
Amethite: Hunger +40, Sanity -40, Life +40, Use a teleport wand on yourself, teleport to a random location, and get a 5-day charge effect.
Orange Gem: Hunger +40, Sanity -10, Life +40.
Emerald: Hunger +40, Sanity +40, Life +40.
Topaz: Hunger +40, Sanity -10, Life +40.
Rainbow Gem: Hunger +60, Sanity +100, Life +200.
Pure brilliance: Hunger +40, sanity +60, Life +80.
Warm Stone: Hunger +60, Sanity -10, Life +20.
Amber Food: Hunger +60, Sanity +20, Life +40.
Dust Block: Hunger +40, Sanity +5, Life -5
Salt Crystal: Hunger +20, Sanity +10, Life -5
Geode: Hunger +60, Sanity +20, Life +40.
Gunpowder: Hunger +40, Sanity +10, Life +40.
Shell: Hunger +40, Sanity +10, Life +5.
Distilled knowledge: Hunger +60, sanity +20, Life +20.
Magma worm eggs: Hunger +60, sanity +20, Life +60.
Rock of Sand: Hunger +40, Sanity +20, Life +40, increased Energy bar limit.
Beeswax: Hunger +60, sanity +20, Life +40
Charcoal: Hunger +20, Sanity -5, Life +0, heating up 20 degrees.
Steamed branches: Hunger +40, sanity +10, Life +0
Beefalo Snacks: Hunger +40, Sanity +20, Life +10
Other special items:
Curse Jewelry: Hunger +20, Sanity -20, Life -10, can directly destroy Curse jewelry.
The informant's heart: Hunger +60, sanity +10, Life +40
Tacky Goose: Hunger +40, sanity -10, Life +10
Tacky Beaver: Hunger +40, sanity -10, Life +10
Tacky Deer: Hunger +40, sanity -10, Life +10
Chestnuts: Hunger +20, sanity +5, Life +5
Pine Cone: Hunger +20, sanity +5, Life +5
Wood: Hunger +20, sanity +5, Life +0
Plank: Hunger +80, Sanity +10, Life +5
Driftwood stakes: Hunger +25, Sanity +10, Life +0
Live Wood: Hunger +40, Sanity -20, Life +20
Palm Pine Tree scales: Hunger +40, Sanity +10, Life +5
Dragon Scale: Hunger +80, Sanity +20, Life +40, get 1 day paprika effect, heat up 60 degrees.
Beeswax: Hunger +60, sanity +20, Life +40
Charcoal: Hunger +20, Sanity -5, Life +0, heating up 20 degrees.
Steamed branches: Hunger +40, sanity +10, Life +0
Beefalo Snacks: Hunger +40, Sanity +20, Life +10

Date of birth: April 26.
Favorite food: All.
Popular Discussions View All (1)
0
Oct 13, 2024 @ 12:36pm
bug report
BKLR
38 Comments
Magenta Lizard Feb 16 @ 6:18pm 
can she burrow? And what's the extra thing next to hunger?
艾趣44  [author] Jan 24 @ 1:05am 
@最初的本愿 能量条不是本来就可以拖动吗?
最初的本愿 Jan 21 @ 6:02am 
大佬,能量槽可以让 UI拖拽缩放镜像 这个mod拖动吗.挡到san值了
艾趣44  [author] Jan 19 @ 6:52am 
@暗曜 什么异常,要不你加个群说
暗曜 Jan 19 @ 5:39am 
玩了一下新版本,伤害有明显的异常。
艾趣44  [author] Jan 19 @ 2:20am 
@暗曜 更新了一下,和你说的差不多,之后会慢慢出更多有趣的功能
暗曜 Jan 18 @ 6:54pm 
嗯,期待,顺便希望加入饱食度消耗速度或者石材三维回复的相关配置,部分玩家还是希望可以通过配置系统体验相对平衡或者高难度的生存。
艾趣44  [author] Jan 18 @ 4:17am 
@暗曜 还没有更新完,维持高饱食度会有特殊加强,就像老版大力士
暗曜 Jan 17 @ 9:56pm 
提点意见:1)饱食度系统应该重新改良,作为一只“不知餍足”的饥渴沙虫,并不能感觉到任何饱食度压力,各种石材提供的过高的逆天饱食度基本令玩家哪怕维持最高档位的饱食度也不需要考虑任何和饱食度和补给相关的事情。2)高饱食度更没有任何维持的意义,有点不知所谓的感觉。简而言之,作为一个以“暴食”为主题的角色在食物短缺的时期,并不会感到“饥渴”的压迫感,进食给予的饱食度过于溢出,而在不缺饱食度的时期,最高档位的饱食度消耗也没有维持的意义。当然,作者可能对模组的预期和设想和我的看法完全不同,所以也只是提出我对这个模组的体验和看法,仅供参考。
scugger 2 (foogagoog) Dec 22, 2024 @ 7:28pm 
very good mod