Scrap Mechanic

Scrap Mechanic

198 ratings
Auto Welder
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File Size
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9.330 MB
Sep 19, 2024 @ 12:48am
Feb 13 @ 11:24pm
20 Change Notes ( view )

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Auto Welder

Description
A modded part that allows you to weld (and unweld) creations together without using the weld tool.

Please watch the video for examples and usage instructions.



Updates
  • 14/02/2025 - Added a slider to let players customise the welding misalignment threshold (minimum 1.8°, maximum 18°).
  • 14/02/2025 - Fixed a mod compatibility issue that caused parts/blocks in creations to be positioned incorrectly when reloading the world. This also now allows creations to be freely upgraded or downgraded between versions before and after 0.7.0.
  • 16/12/2024 - In survival mode, a bed (that's part of a creation with an auto welder) that has been set as a spawn point will be unset when a weld occurs. This has been fixed and spawn points correctly transfer over to welded creations.
  • 16/12/2024 - Deleting an auto welder while it is welded to another creation leaves an invisible indestructible block. This has been fixed and creations will now properly detach.
  • 10/12/2024 - Duplication bug potentially fixed. I'm leaving it in the "Known Issues" section below just in case.
  • 06/12/2024 - Now works with latest draggable wedges update.

Example Creations

Survival Mode Compatibility
This mod is in the ModDatabase.
Custom game modes (such as Modded Craftbot Recipes) that make use of the database will have access to the recipe.

Known Issues
  • Downgrading a creation with an auto welder from version 0.7.0 (Physics & Wedge Update) or later to an earlier version will corrupt the position data of blocks. *This has been fixed but left here for posterity*
  • On rare occasions, creations become duplicated on welding. *This has been fixed but left here for posterity*
125 Comments
M`rohoj (Мрохой) May 1 @ 1:27am 
I can't figure out what to do if when welding the car is updated and the switch is then off, after than auto welding stops working. How this fix?
genry_stikman Mar 26 @ 6:37am 
Absolute modding
meano331 Feb 22 @ 2:25pm 
Also my friend can see it just fine (we play multiplayer and they host, but i don't see the slider on singleplayer either).
meano331 Feb 22 @ 2:24pm 
For some reason I can't see the option to change the misalignment threshold. I tried unsubing and resubing but it's still not there. What can I do to fix this?
Dodger99 Feb 17 @ 8:16pm 
This will be so helpful with my latest build, a fully operational NASCAR hauler. Welding the stock car to the hauler lift gate and to the inside of the hauler helps with physics and lag while moving the lift gate or while driving the hauler and this will make that so much easier
Dragon Fire 813 Feb 15 @ 9:27pm 
I looked at photos of Opitmus Prime in his big rig vehicle mode for reference for the simi-truck.
The trailers I just winged it from memory. Honestly when I play these survival sandbox type games I struggle with not making box like building or simple shaped ships and vehicles.
Dragon Fire 813 Feb 15 @ 9:22pm 
Lags for me to unless I set the physics to simple 8. Honestly can't tell the difference between simple 8 and smart, except lag on large complex creations.
Danzen  [author] Feb 15 @ 5:34pm 
You're most welcome!

Your builds are absolutely incredible. I could never create anything even remotely close. I'm more of a technical/functional builder myself. That being said, you must have a monster of a PC because your builds lag my game like crazy, and I thought my setup was pretty beefy!
Dragon Fire 813 Feb 15 @ 9:04am 
Also what did you think of my builds?
Dragon Fire 813 Feb 15 @ 8:54am 
I'm happy to report that after a reload with 2 large modded creations left welded together (and to my surprise were still welded together) then another reload after unwelding them, that there was no spontaneous disassembly of either creation in either reload. Really appreciate that fix.