Stellaris
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Destiny: El Viajero [3.13] ES
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Etiquetas: Destiny
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18.958 MB
25 AGO 2024 a las 18:59
10 MAR a las 0:17
30 notas sobre cambios ( ver )

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Destiny: El Viajero [3.13] ES

En 2 colecciones creadas por FirePrince
FirePrince's ADT Recommendations (3.14)
52 artículos
FirerPrince Stellaris 3.14
46 artículos
Descripción
Embárcate en una Nueva Era de Destino Cósmico.
Adéntrate en las estrellas con la última actualización de Destiny - The Traveler, ahora completamente optimizada y reimaginada para Stellaris 3.13. Experimenta la emoción de una IA revitalizada que piensa, planifica y se adapta como nunca antes. Con optimizaciones de código de vanguardia, tu viaje a través del cosmos nunca ha sido tan fluido ni tan inmersivo. ¡Prepárate para enfrentar lo desconocido con un juego que es tan agudo e implacable como los propios Guardianes! 🌌✨

En respuesta a las solicitudes de la comunidad, especialmente a la notable súplica de Not_AI y al intento de resurgimiento casi completo 3.0, este mod largamente abandonado por Algae ha vuelto a la vida.

Acerca de
Este mod combina sin esfuerzo el rico lore de Destiny con el vasto universo de Stellaris, llevando la épica lucha entre Luz y Oscuridad a tu campo de juego galáctico. Adéntrate en una galaxia donde los poderes antiguos despiertan y los misterios del pasado moldean el futuro.

En el corazón de este mod está el místico Viajero — un orbe enigmático del tamaño de una ciudad con poderes que doblan la realidad. A medida que tu juego avanza, el Viajero hará notar su presencia, llegando a tu galaxia para influir en su destino.

(SPOILER)
Sé testigo de las asombrosas habilidades del Viajero mientras:
Terraformar Planetas: Da vida a mundos desiertos y reshápalos en civilizaciones prósperas.
Elevar Primitivos: Concede iluminación a especies inferiores, elevándolas a nuevas alturas de desarrollo.
Conceder Edades Doradas: Da inicio a eras de avance tecnológico sin precedentes, transformando el destino de aquellos bajo su influencia.
Mejorar Planetas: Infunde a los mundos con características adicionales, desbloqueando su pleno potencial y transformándolos en centros de poder.
Compatibilidad
• No se sobrescriben archivos, por lo que debería ser compatible con la mayoría de los otros mods.

Recommendations
• Destiny: The Darkness / Destiny: The Darkness Crisis mod
• Ofc other Destiny mods
Rise and Fall — which acts in a similar spirit (but negative)
• Interaction with other thematic related mods is planned
• Possibly some Pre-FTL mods

Planned
Future plans mainly include adding additional things from the Destiny universe, like:
• Interact/support the Darkness as a dynamic counterpart
• Interact/support guardian units and leaders
• Interact/support Destiny factions and races
• Creating Destiny-themed events and storylines
In general:
• Enhancing visual and audio elements
• Expanding on planetary enhancements and terraforming
• Refine and balance existing mechanics
• AI enhancement, code optimizations, to ensuring a more dynamic and immersive gameplay experience.

Note
Actually collaboration is welcome.
This mod is currently in a beta stage, and could include breaking save updates at any update without warning as I attempt to improve and expand the features and eliminate bugs. I strongly advise that you do not get too attached to any playthroughs you start with this mod, as I can't guarantee their resilience to future updates.

Bug Report
If you found an issue or you want to suggest a feature then please head over to the Discussion page or alternatively to Discord. Please try to be clear on what you are expecting, what you want to see, what should happen etc. The clearer your ideas the more likely it is that I can use your suggestion for future updates to the mod.



Changes 3.12:
• Code optimization, modernizing and performance improvement
• Overhaul of the Traveler decision making and pathfinding
• Heavily increased compatibility (by using general scripted triggers)
• Fix Pre-FTL augmentation
• Improved model a bit
Changes 3.0:
• Planetary Diversity compatibility

To view what changes occur in each update to the mod, see the Change Notes tab.

Credit
• Algae, initiator of this mod
• Cyan, creator of the Destiny species portraits and few anomalies
• Not_AI, expanding and bringing the mod to 3.0.



• Check out my other mods on Steam!

[discord.com]

Discusiones populares Ver todo (2)
5
22 ENE a las 3:12
FIJO: Suggestions
FirePrince
4
14 DIC 2024 a las 10:02
Bug Reports
FirePrince
63 comentarios
dingtouz1181707 5 MAY a las 18:17 
4.0 ?
FirePrince  [autor] 29 ABR a las 22:33 
@Jennifer: maybe as hidden debug menu
Jennifer 16 ABR a las 12:54 
Any chance we could get a section that's just a list of console commands for this mod? A command to make it terraform a specific planet, a command to bless a specific civilization, and so on?
FirePrince  [autor] 15 ABR a las 12:11 
Do you play The Darkness mod? Actually I added more flexibility, but in your case the Traveler could keep hostile but shouldn't travel or even stay for long in your territory. Maybe I add a weight modifier to avoid your case.
TreyNMandy 13 ABR a las 5:58 
Could ya let us know what ya added from what Spartan was asking? I'm doing a play through as the Fallen and trying to get the Traveler to stick around is painful.
FirePrince  [autor] 10 MAR a las 0:55 
@Spartan A291: I've added something...
@victoriousdread07 (private): I think not, it contradicts the mod flair.
victoriousdread07 (private) 9 MAR a las 18:38 
do you think you could add a decision to manually add the traveler to the game for people who like to play on iron man mode, like me?
FirePrince  [autor] 9 FEB a las 10:43 
Maybe tomorrow the Traveler will extend his abilities and look for returning on old targets and old friends.
Spartan A291 8 FEB a las 14:13 
I've tried that in multiple playthroughs after the first time. No dice. Repeated every step taken and it doesn't seem to be something you can reproduce at will, it just happens or it doesn't.
Rylanor 7 FEB a las 20:11 
Spartan the only time I got the traveler's light is when I played fanatic spiritualist and started worshiping the traveler as soon as I first interacted with them, not sure if that affects anything