Rivals of Aether

Rivals of Aether

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Victini
   
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2.545 MB
Aug 20, 2024 @ 9:15pm
Aug 22, 2024 @ 6:38pm
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Victini

Description
Victini turns up the heat in Rivals of Aether!

I added my personal favorite Pokémon into the game since no one else did. But I'm happy with myself for doing so! A large part of its moveset is based off of Sandbert, but I tried my best to come up with unique ways to modify them enough so they're original.

Special moves
Neutral Special: V-create
Victini cloaks its ears in scarlet flames and headbutts any target in front. However, when the move ends, Victini's speed will temporarily drop. Keep in mind that the cooldown of this move might not work properly on rare occasions, I haven't tested that fully.

Forward Special: Teleport
While Teleport is a move Victini cannot normally learn, it's at least something useful in RoA. This is a horizontal move which can end early by pressing the Special button again fast.

Down Special: Searing Shot
This move only works on the ground, but for a good reason: Victini summons a rain of burning fireballs from above! Searing Shot covers a good distance, but can be easy to predict. Prior to v1.2, this move was the less viable Bolt Strike.

Up Special: Psychic
I took a bit of creative liberties with this one. When using this move, Victini will become able to move slowly in any direction for a short time while psychic energy harms those trying to make contact. Press the Special button before Victini runs out of energy to channel what's left into a psychic burst!

Other notable things
  • Victini's up strong attack utilizes its V-Wheel
  • Its taunt loosely references Victini's battle animation in Pokémon Black and White
  • A majority of the sound effects are from Gen 5
  • Victini currently has 16 different color palettes.
  • It took roughly two weeks to make this custom character.
  • Obviously, no additional requirements are necessary to use Victini.

Victory theme: V-Wheel fanfare + theme from Pokémon Mystery Dungeon: Gates to Infinity
20 Comments
Ignisiumz Apr 14 @ 5:56pm 
Adorable!
MrFire Jan 14 @ 7:05pm 
Thank you for the confirmation Monochrome, I look forward to it. The speed isn't a problem, and the only move that needs a fix other than everything else I have stated previously is the neutral special.
Monochrome Kirby  [author] Jan 12 @ 8:34pm 
No update progress yet, but I will post again when it is out. It likely won't be for a while, so please wait patiently.
MrFire Jan 10 @ 9:00pm 
Has there been an update yet on victini? will we be notified? Just a curious question i forgot to add onto my previous comment
MrFire Dec 27, 2024 @ 10:32am 
Thank you for your time Monochrome, I appreciate it. I can't wait for the big patch. Take your time
Monochrome Kirby  [author] Dec 26, 2024 @ 11:11pm 
To those waiting for a future update: Yes, Victini will be nerfed. It will take time, as I have other priorities at the moment. But it will receive at least one more big patch nerfing the Down Special and other moves, and possibly revamping some sprites.
I'm not an expert coder so please be patient until Victini is properly balanced.
MrFire Dec 26, 2024 @ 11:34am 
Please nerf at least the down smash and a few of the other moves. Please nerf most moves knock back so other players or the opposing side wont die less than 30%. Please also nerf down air and down special. The fact it can kill at 0% is insane and my opponents don't want to play anymore. The movement on victini but down smash is random. By random I mean sends different directions, easily spammable and broken. Incredibly janky hitbox. Down tilt also has broken hitbox. Thank you for reading this, please fix as mentioned
Mentally Challenged Banana Dec 26, 2024 @ 11:13am 
PLEASE NERF WE'VE BEEN RELENTLESSLY TORTURED BY THIS DEMON FOR 2 WEEKS
Redeemed Revan Oct 19, 2024 @ 12:25am 
crazy op. needs more spritework and nerfs
Luke Aug 24, 2024 @ 7:13am 
victini always wins
no matter what