Garry's Mod

Garry's Mod

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[Official] RTB:R Weapons Pack
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
296.385 MB
Aug 19, 2024 @ 9:05am
Nov 6, 2024 @ 1:42am
6 Change Notes ( view )

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[Official] RTB:R Weapons Pack

Description
An official port of the Raising the Bar: Redux arsenal to Garry's Mod.

Featuring:
  • Reasonably faithful, high quality ports of a majority of the RTB:R weapons
  • Fully functional in multiplayer
  • Support for Sandbox and TTT gamemodes
  • Custom ammotypes for some weapons+ Corresponding ammo pickups
  • Viewmodel hands support (c_hands)

Included weapons, currently up to Division 3:
  • Crowbar
  • Stun Baton
  • Tau Cannon
  • USP Match
  • Alyxgun
  • Python
  • Flare Gun
  • MP7A1
  • AKM
  • XM29 OICW
  • SPAS-12
  • Annabelle
  • Steambow
  • Frag Grenade

Notes:
  • Some weapons use a Tertiary Fire to scope in/out. For now this is hardcoded to mouse3/middle mouse button.
  • For weapons that don't have ammo pickups, middle click them in the spawn menu to get more ammo.

Console Variables:
Name
Descripton
Default Value
rtbr_max_akm_rounds
Max carriable reserve ammo for AKM. Overridden by gmod_maxammo.
120
rtbr_max_oicw_rounds
Max carriable reserve ammo for OICW. Overridden by gmod_maxammo.
90
rtbr_max_flare_rounds
Max carriable reserve ammo for Flare Gun. Overridden by gmod_maxammo.
12
rtbr_gauss_jumping
Enables strong vertical recoil on Tau Cannon's alt-fire.
1
rtbr_gauss_max_penetration
The maximum thickness surface that the Tau Cannon's alt-fire can go through. Currently buggy/inconsistent.
48
rtbr_gauss_turbo
The Tau Cannon alt-fire charges much faster, like in HLDM.
0
rtbr_steambow_selfdmg
Steambow alt-fire AoE deals damage to its owner.
0 (Sandbox), 1 (TTT)

Excluded weapons:
  • Immolator: turned out to be a technical nightmare, so i decided to cut it. didn't want to bring down the overall quality of the addon with a buggy and unpolished weapon. might revisit at some point.
  • Bugbait: has no purpose in gmod.

Credit:
  • RandomCatDude/Kris: Lua programming, particle effects
  • Silent: Weapon animation
  • Callinstead/Joseph: Steambow model
  • Val: AKM, Tau Cannon model
  • Jaedon Wallace: OICW ammo box model
  • Green_Alexander: Crowbar, Stun Baton, Flare Ammo Pickup model
  • Tali: USP Match model
  • Olezen: Alyxgun model
  • Sutty: Annabelle, Python model
  • Freeman, Henri Dan: SPAS-12 model
  • Hesyr/Cosme Eduardo: Frag Grenade model
Popular Discussions View All (3)
58
Apr 7 @ 2:22pm
Bug Reports
Snλke
6
Jan 23 @ 6:40pm
Pictures
Gordon, GORDAN!
2
Jan 29 @ 1:01am
Npcs can't use the smg and maybe other weapons too
Iwasnotfound595
458 Comments
The Celestial Apr 19 @ 12:20pm 
Hello the addon colficts with the aperture science portal gun mod
The portal gun turns into some random textures
green skeleton Apr 18 @ 4:35pm 
are there any other weapons that re like these?
kitty  [author] Apr 6 @ 10:18pm 
half-life source uranium ammo
Rocket Apr 6 @ 3:12am 
What kind of ammo does the Tau Cannon use
Stephen Apr 3 @ 6:06pm 
yeah i dunno, the crosshair won't appear for me
FerCajun Mar 30 @ 6:18pm 
Multicore rendering makes weapon particles look a bit ugly when firing, especially with the flare and shotgun. Is this fixable? (I can't disable multicore rendering to fix it anymore.)
BECEλO Mar 29 @ 8:23am 
please help me how to disable the crosshair if possible
Tuscany Mar 19 @ 10:14am 
It seems impossible to replace the vanilla grenades with the frag grenade from this weapon pack using the Weapon Editor & Replacer.can you fix it?
Lt. Columbo Gaming Mar 19 @ 8:26am 
Weapons are great. Gotta ask though is there a way to change the colors on the hud elements in this(crosshair, selection icons,)?