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In the screenshot, that specific vanilla mod adds a secondary release option for the vanilla mod animals, where it releases the creature into the wild and it will right away try to leave map and grant faction relation points, vanilla mod has some issues with that feature though, that if the animal is in a building, then it can't leave.
So dunno if it's even worth it after testing it out.
Thought I just could breed those endangered animals and "release to repopulate" automatically, but guess it needs a lot of micromanagement.
mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2366589898
screenshot:
https://steamcommunity.com/sharedfiles/filedetails/?id=3559782769
I tested this with only all DLCs, two library mods, and this mod.
After assigning hunter and mining jobs in the gravship scenario, and using god mode to build both the AI manager and the manager database, I launched the ship to another tile. When I landed, the jobs were gone.
I have confirmed by re-subscribing and removing all old files in the directory.