Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









• You should test each API, D3D12, D3D11 & Vulkan to see what works, the best with your hardware.
• Use Fullscreen , if you are using D3D11 or Vulkan.
• If you are on Windows 11 & using D3D11, enable "Optimizations for Windowed Games" & see if that promotes the flip model for the game.
• This promotes the usage of "Hardware: Independent Flip", this can be verified using a tool called PresentMon [github.com].
• Using Borderless or Windowed promotes "Hardware: Composed Flip" which is not optimal for performance & latency.
• If you have an NVIDIA GPU, make sure, the present mode Vulkan/OpenGL apps is set to "Prefer layered on DXGI Swapchain" to engage the flip model under Vulkan.
• You can use [VKD3D] (https://github.com/HansKristian-Work/vkd3d-proton) to use Vulkan under D3D12.
helldivers2_d3d11
helldivers2_dxgi
Pop back in. If i try to remove the launch command the game crashes on start.
Any fix to this kindly?