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Your mod is fine, if Octavius wants it so badly it would be better, him, making his own mod...
Still, shields that only blocked ~35% of incoming missiles have been buffed the most (+20%). Shields that blocked >75% of incoming missiles have had a reduced buff (+10/15%). This makes the most elite of units go up to 95% block chance from the front, but never 100%. As you mentioned, you can only reach 100% while in a stance.
A unit with 75% block chance has a 25% chance to be hit. A flat 15% increase to block chance reduces that 25% hit chance to 10%, which is a 60% reduction (100-(10/25*100)).
A unit with 55% block chance has a 45% chance to be hit. A flat 15% increase to block chance reduces that 45% hit chance to 30%, which is a 33.3% reduction, considerably less than 60%.
If you're still not convinced, consider that a unit that'd go from 85% block chance to 100% chance could tank an infinite amount of arrows.
My suggestion/request would be to make a version that gives for example a 20% bonus to the smallest shield and a mere 5% to the biggest ones. Also because the big shielded units tend to have stances that increase their block chance by an additional 10%.