Garry's Mod

Garry's Mod

142 ratings
Accurate Baldi's Basics Nextbots
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
6.456 MB
Jul 25, 2024 @ 11:36am
Aug 3, 2024 @ 11:19am
7 Change Notes ( view )

Subscribe to download
Accurate Baldi's Basics Nextbots

Description
A little mod that adds accurate versions of Baldi's Basics nextbots.
Unlike your average nextbots, these aren't just a generic chasing PNG that always follows you, but they are based on the AI of the actual in-game character. For example, Baldi will listen to sounds that you make (such as weapon fire sounds) and uses that to determine where you are, the Principal of the Thing only starts to chase you if he sees you are sprinting, and Gotta Sweep doesn't even chase you at all. He just sweeps all around the map!

A few notes about the nextbots:
Auto-opening doors (or similar things) don't make Baldi chase you yet (due to the way his sound logic works). However, he CAN hear ANY interactable object (doors, elevator buttons, etc.)
Principal of the Thing will make you unable to move when he sends you to detention. The "detention" area is where he was first spawned.
Gotta Sweep's hitbox is too small to really affect anybody for the majority of maps (he can also be quite buggy at times). However, you can scale Gotta Sweep with the CVar cg_gotta_sweep_size (look at the CVars list for more information)

CVars:
cg_baldi_slap_rate (number, default is 1): The delay between each of Baldi's ruler slaps. 0.25 makes him slap again as soon as the animation completes, 0.1 means Baldi will ALWAYS be moving.
cg_null_teleport_rate (number, default is 1): The delay between each of Null's teleports. 0.1 means Null will ALWAYS be moving.
cg_null_kick (bool, default is off): If enabled, Null will kick players from the server if he catches them. Won't work in singleplayer or on the server host for technical reasons.
cg_gotta_sweep_min_rest (number, default is 120): The minimum time Gotta Sweep will rest for. Good to decrease on large maps.
cg_gotta_sweep_max_rest (number, default is 180): The maximum time Gotta Sweep will rest for. Good to decrease on large maps.
cg_gotta_sweep_size (number, default is 1): The size multiplier of Gotta Sweep. Primarily for when you're playing on large open maps and Gotta Sweep would otherwise not do anything. (for example, gm_bigcity)

Currently has Baldi, Principal of the Thing, Gotta Sweep, and NULL, but more characters are going to be added.
Popular Discussions View All (1)
4
Apr 25 @ 6:31pm
Suggestions
the doodle guy
91 Comments
themugking Mar 31 @ 10:39am 
They are really really fast and they move faster then their supposed to
the doodle guy  [author] Dec 8, 2024 @ 9:28am 
also gotta sweep won't move for about a minute on first spawn unless you adjusted the convars as this is his behavior in the actual game
the doodle guy  [author] Dec 8, 2024 @ 9:27am 
you probably need a navmesh
LinkSluijs Dec 8, 2024 @ 5:57am 
baldi doesnt move at all and the principal just glitches out and the other 2 dont work? how do i fix this
the doodle guy  [author] Sep 27, 2024 @ 8:27pm 
maybe
breadboyeatha Sep 27, 2024 @ 1:47pm 
can ad camping baldy ?
breadboyeatha Sep 27, 2024 @ 1:43pm 
ralds crack home
Ready Sep 16, 2024 @ 8:50pm 
wait I'm stupid it might be a bug
Ready Sep 16, 2024 @ 8:49pm 
can you make it so that baldi's ruler is quieter if distant?
villenera80 Sep 6, 2024 @ 8:18am 
i wonder how playtime will be