RimWorld

RimWorld

114 ratings
ItemListSelector (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
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337.630 KB
Jul 13, 2024 @ 9:17am
Jul 4 @ 6:04pm
2 Change Notes ( view )

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ItemListSelector (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
534 items
Description
Original mod by InsertKey
https://steamcommunity.com/sharedfiles/filedetails/?id=1522414793
If the original author requests it, I will remove this update.

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Original mod notes (1.4):

Simple UI mod. Allows you to select things in storage by clicking item list in the upper left.
23 Comments
ttyet Aug 22 @ 9:30pm 
https://youtu.be/XtS8eehBQGM
in this video, I play with my full mod list, all items are on the ground, you can see many, or say most of them are unable to trigger the mod feature, including so many vanilla items - simple meal, berries, and even woods.
my mod list: {LINK REMOVED}
ttyet Aug 22 @ 9:21pm 
so from my perspective, if this mod has no "universal solution" and has to walk onto the road of CE, it's just a impossible mission for you. because players just would not come to report mods for such a "trivial" mod (no offence) and so this mod would remain useless all the time. My previous comment is not meant to help or something, it's just a expression of my desperation.
I will record a video to show you.
ttyet Aug 22 @ 9:20pm 
my dear Zaljerem, I did not mean to frustrate you either.
I respect you and mlie and all other mod revivers, we call you necromancers with wholehearted respect.
I understand the way to report mods one by one (trust me I know how to report properly, Ive help fixed many mods), but the feature this mod provides is so special, that if it has no "universal code solution for all mods", the route may lead to a CE-like ending that you have to patch 20,000 mods on the mod market. this seems "more impossible" for me (and for you). I say these words because I love the feature and I used it from 1.4 and test it many times and found so many mods unsupported, not only storage mods.
Zaljerem  [author] Aug 22 @ 10:27am 
No worries, I just get a lot of "not working", "broken", etc. ... then can't duplicate the issue and have basically nowhere to go from there.
son1C Aug 22 @ 10:22am 
Sorry for not including more info.
So in my case I recommended the mod to my friend and he tested it in almost basegame except Detailed Stats in Description, Replace stuff and CM Color Coded Mood bar. I saw him activate the mod, game restarted and he tried it, while I watched his discord stream but it didn't work. He is quite new to the game and I didn't yet play a 1.6 game myself but will do this probably today. Gonna include this mod in my big modlist so if it is working there, it should work on his end too but didn't today and we couldn't find out why in his almost vanilla game (without dlcs also).

Sorry again, wasn't my plan to frustrate you, just wanted to add something like a "+1" to the previous issue. Didn't even expect a reply.
Zaljerem  [author] Aug 22 @ 10:14am 
"This mod should cover all mods, existing and coming in the future" ... lol ... basically impossible.

I can't test everyone's mod list, and every mod on the Workshop. If you want to help, at the least you could provide your mod list. I suspect from other comments, it may be incompatible with a storage mod, but again I'm getting a lot of "not working" and not a lot of detail or assistance. Help me help you.
son1C Aug 22 @ 8:42am 
Sadly not working on 1.6 :(
HongZZ Jul 29 @ 6:39pm 
Not working,
I noticed that in version 1.6, both ItemListSelector (Continued) and Toggleable Readouts (Continued) are not functioning, even though they worked fine in 1.5.
Hopefully the issue can be identified and resolved.
Thanks again for your mods!
ttyet Jul 28 @ 3:46am 
to be fair, it works for vanilla and some mods.
But, I believe what we expect for, when seeing a mod like this, is a universal solution for all mods, rather than a partially functioning feature.
I mean, this kind of single feature QoL mod should cover all mods, existed and coming in the future, otherwise it just feels like not functioning at all.
ColossalLamb00 Jul 18 @ 3:09am 
Underlying items are still selectable underneath the Pawn menu (Log,Gear). Makes it hard to navigate UI if you don't use categorized readout and have lots of items.