Left 4 Dead 2

Left 4 Dead 2

461 ratings
"Deal with Destiny": Driveable Car Edition!
   
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Game Content: Campaigns
File Size
Posted
Updated
682.230 MB
Jul 9, 2024 @ 1:34am
Jul 23 @ 3:21am
8 Change Notes ( view )

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"Deal with Destiny": Driveable Car Edition!

In 1 collection by Táiga Rivers
Кампании на серверах GameZone: Hard Skill
418 items
Description
This campaign is a Left 4 Dead 2 port of a very old modification for Half-Life 2 known as Deal With Destiny.
4 long chapters, including: a small town, a secret lab, production warehouses (featuring a drivable car) and even a train depot. The campaign was made per Katreks' request for tazik29, a streamer.

This campaign on GameMaps: https://www.gamemaps.com/details/31837
Boosty:https://boosty.to/kirillka77734

Chapter codes:
dihkihe_1
dihkihe_2
dihkihe_3
dihkihe_4

Credits
Katreks — source of the idea
Táiga Rivers — uploading to the Workshop without issues, beautifying the description
B[R]UTUS, Aura, ddzh — playtesting
k9r0ll(kirillka77734) — mapper, main developer, car mechanics implementation
MattNF — the creator of the driveable car prototype
The creator(s) of the original modification "Deal With Destiny"
Tazik 29 and his subscribers :)
103 Comments
secretlywubzei Aug 25 @ 7:22pm 
overall pretty good BUT idk if its just me but having specials along with a tank in the finale is crazy hard. thats really the only thing i didnt like abt it tho
[KoRn] DS TORQUE Aug 15 @ 9:04am 
Not sure why Zoey is on the cover. I didn't see any of the L4D1 survivors on my playthrough.
★★S.W.A.T★★ Aug 2 @ 3:33pm 
Very good camp , so much fun , ty :steamthumbsup::steamthumbsup:
新增的开车环节有点意思,本来玩过没啥印象
k9r0ll  [author] Jul 25 @ 12:02am 
Sherriff Huckleberry™, Thank you for your work! It's rare to see such a thing! How do you do it? Can you explain? If it takes too long to explain through the comments in the steam, let's go to discord?This way I can update all my other addons by optimizing their size.
Sherriff Huckleberry™ Jul 24 @ 11:17pm 
Hey k9r0ll, here is a 567 MB version of your campaign with duplicate model and material files already in L4D2 taken out and the addoninfo.txt and mission files cleaned up and formatted correctly with proper download link as well, for English. Use it or not, just trying to help. Thanks for the excellent campaign.

https://gunnys.site.nfoservers.com/public/maps/3285366206.7z
Brian Jul 24 @ 12:07pm 
k9r0ll, You would have to reduce the amount of special infected zombies. That's the only way you could make a scavenge event work during the finale. Otherwise, players would be overwhelmed by all the zombies.
k9r0ll  [author] Jul 24 @ 12:01pm 
Brian, L4D2 community doesn't really like scavange events, I insert them when the testers ask for it themselves, or they understand that everything is fine here in terms of the complexity of the balance. Then I won't edit anything in the campaign yet. Thanks for the feedback! Now I understand more precisely
Brian Jul 24 @ 11:48am 
k9r0ll, I think the only way to make the finale longer would be to turn it into a scavenge event. Players would have to search for gas cans and start a generator to open the escape door. Scavenge events only seem to work right in Dead Center and a few other custom maps. I think a search for gas cans would be too difficult for the average player.
Brian Jul 24 @ 11:33am 
k9r0ll, I think you misunderstood me. I just think the finale is short. It doesn't last very long. There's nothing you should change about it. Do not add more Tanks. The finale will be much too difficult for the average player if you do that.