RimWorld

RimWorld

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Simply More Implants (Continued)
   
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Mod, 1.5
File Size
Posted
Updated
237.574 KB
Jul 6, 2024 @ 10:10pm
Sep 10, 2024 @ 5:42pm
2 Change Notes ( view )
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Simply More Implants (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
515 items
Description
Original mod by Turnovus
https://steamcommunity.com/workshop/filedetails/?id=2616600036
If the original author requests it, I will remove this update.

*** ORIGINAL MOD HAS UPDATED - this one is set to unlisted, and will not be updated further ***

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See original mod page for complete detail.

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Original mod notes (1.4):

Adds a variety of new, stackable implants that serve as straight upgrades.
10 Comments
Zaljerem  [author] Jul 7 @ 9:33am 
Ah, excellent. I have set this to unlisted and will note that you're updated above.
Turnovus Jul 7 @ 9:24am 
Hello, thank you for your work in keeping the mod active during my hiatus.

The original version has been properly updated to version 1.5, and no longer requires Royalty. I plan on including support for 1.6 when I have the spare time.

The disappearing implants problem was caused by a bug in the Community Framework (GitHub issue #15), and has since been resolved.
danzloblaha13 Jun 24 @ 8:12am 
Question ... do these "new implants" have same demerit as standart DLC ones ? EMP shut down ... ? If yea then i will abstain :D like my bionic archotech army of psycasters with EMP weapons and VPE static lord squad :nosangry: in battle able state and not broken down upon single EMP friendly fire :steamsad:
Kairoro Jan 28 @ 3:08am 
bad news! implants dissapear still. psycho-processor is gone next tick after intstallment, nothing in logs either
Argus von Stein Sep 10, 2024 @ 6:05pm 
Thanks a lot!
Zaljerem  [author] Sep 10, 2024 @ 5:43pm 
Thanks for the report, your patience, and to Crypto Graph for his help with the issue. I've just pushed an update to fix the disappearing implants.
Zaljerem  [author] Aug 20, 2024 @ 6:18am 
I'll try to review this soon. I think I have another implant mod with similar issues.
Argus von Stein Aug 19, 2024 @ 9:46pm 
So, I checked with devmod, and they seem to disappear the next tick after an operation. There's no console messages, so can it be a mod conflict without a log? Or is it a bug? The original mod seemed to have similar errors with different implants.
Argus von Stein Aug 19, 2024 @ 9:34pm 
Some implants seem to disappear on installation. In my case, it's the Ophtalmic augment.
Hamacelos Jul 7, 2024 @ 5:12am 
thank you like always you're the boss zal