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The Zenith of Fallen Empires: Original Difficulty
   
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Jul 6, 2024 @ 3:05am
Dec 22, 2024 @ 5:50am
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The Zenith of Fallen Empires: Original Difficulty

Description
Introduction

In this unofficial submod of ZOFE, the Fallen Empires will have access to Lost Technologies from streamlined warships to ancient warships to show they never lost the knowledge of Great Crusade. The Original Empire remains mostly the same, but aside from starting with larger fleets, the Goliaths are a common sight among their fleets now.

Feature

Fallen Empire
  • Fallen Empires have access to Lost Technologies from Streamlined Warships to the Second Crusade Warships.
  • Fallen Empires have access to a powerful computer for starbases.
  • Seen It Before Modifier was modified for Fallen Empires and Original Empire to deal extra damage on Ascended Empire, Lost Empire and Modded Crisises such as Katzen, Blokkat, Aeternum and Stellarborne.
  • Seen It Before Modifier provides a large amount of resources and a huge boost to naval capacity.
  • Fallen Empires will have access to Behemoth Planetcrafts that have an aura with massive shield reduction and neutralization of penetration value.

Original Empire
  • Original Empire has access to powerful computers and auras to starbases, Goliaths and Celestial Warships.
  • Original Empire always has Mooncrafts and Planetcrafts for Battle Group Fleets.
  • Original Empire always has Goliaths and Titans in Battle Group Fleets and reinforcement fleets.
  • Original Empire has Goliaths and Planetcrafts retrofitted with an aura that neutralizes shield and penetration value.
  • Original Empire can deal even larger damage to Modded Crisises such as Aeternum, Blokkats and Stellaborne via extra modifiers when playing with certain mods.
  • Original Empire has retrofit a Systemcraft Erasure Beam and two Super Omega Lances on their Planetcrafts.
  • Original Empire has 5% and 10% to spawn Planetcrafts and Mooncrafts for reinforcement fleets.

Compatibility

Not compatible with mods of similar function.

Required

  • Zenith of Fallen Empires and Zenith of Fallen Empires - Sandbox to function.
  • Gigastructural Engineering & More (Optional) for Planetcrafts and Mooncrafts.
9 Comments
Theion  [author] May 29 @ 5:56pm 
This mod affects only the Fallen Empires and Original Games.

Check the FE if they are packed with Dark Energy Weaponry. If yes, this mod works.
@Theion I installed the mod but I don't see any of the stuff when I start a new game. If your wondering what version I am on, I am on 3.14. Any help?
Theion  [author] Aug 14, 2024 @ 8:53pm 
For the record, anyone playing this with Giga and if you want Kaiser to live longer than a year even on Improbable, hit every single mod that buffs Kaiser or the FEs will constantly mob him with several fleets of hundreds of ships.

As for Aeternum, just them up to Omega though I'm not sure if they could handle the might of 5 Nightmare FEs either.

You surely would not want to watch cat-furry p*rn on a game, do you?
Theion  [author] Aug 13, 2024 @ 4:58pm 
Just firepower, I'm not good enough to do the custom AIs or events, plus ACE has support for Original Empire IIRC.
UltraStrategyMan Aug 13, 2024 @ 4:53pm 
You mean custom AI too or just firepower? Anyway, goodluck on that, I give you my points.
Theion  [author] Aug 13, 2024 @ 4:49pm 
To the maximum potential allowed by the confines of ZOFE (much like what Almighty Stellarborne did to Stellarborne).
I hope they would stay as a threat even to lategame even when pitting against mods such as Giga or ACOT, enough to force you to get Systemcraft or Herculean or it would be an uphill battle, especially on Nightmare Difficulty.
UltraStrategyMan Aug 13, 2024 @ 4:25pm 
How strong you want OE and FE to be though?
Theion  [author] Aug 13, 2024 @ 3:49pm 
You might need to start a new game if you have an ongoing session with this mod now.
Check the changelog to see what was changed.
noobfield2042 Jul 6, 2024 @ 5:56am 
i love this