RimWorld
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Universal Trade Hub
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Mod, 1.5
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1.737 MB
3 JUL 2024 a las 17:12
11 JUL 2024 a las 14:09
19 notas sobre cambios ( ver )

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Universal Trade Hub

Descripción


Ever felt frustrated by how trading works in the base game? Ever just wanted to order something from one spot at any time while not having to wait for a specific trader or sending out long-journey caravans to your nearest settlements? The Universal Trade Hub™ is designed to make your life easier. Now, you can simply use the Universal Trade Console™ to order almost anything from anywhere in the galaxy, with some additional fees of course.




  • Order anything (with exceptions) from anywhere with a powered console and orbital trade beacon.
  • Choose options for express delivery and insurance coverage for any order.
  • Low chance of your order getting attacked and lost in transit. If insured, your money will be refunded.
  • View active orders, information about them, time of arrival. Cancel active orders for a full refund if you change your mind.
  • Purchase subscriptions to reduce the total price of any order.
  • A highly configurable settings menu where you can adjust almost every aspect of this mod.



Q: What is the Universal Trade Hub™?
A: The Universal Trade Hub™ (UTH) is a premier interstellar trading platform that allows customers to order supplies, resources, and items from across the galaxy. To access this network, users must construct and power a specialized Universal Trade Console™ alongside an orbital trade beacon.

Q: Do modded items work?
A: Yes, modded items should be placed in their appropriate category within the Universal Trade Hub™ interface. Items not categorized correctly will likely be listed under "Other."

Q: How are delivery times calculated?
A: They're based on the sum amount of the weight of all items you have selected. For materials however, the delivery times are way lower.

Q: Why are taxes so high?
A: The total tax amount is based on a couple of factors: colony wealth and tax rate. By default, these values might not fully align with your expectations. Therefore, we've implemented a thorough mod settings menu where you can adjust them. For total tax adjustments, take a look at the "Wealth Multiplier" and "Tax Rate" sliders. To turn off tax rates based on the economic progression of your colony, set the "Wealth Multiplier" to 0%.

Q: No but really, [insert high number here] tax for a single piece of wood?
A: It's not for a single piece of wood, it's the overall tax for making an order. If you start adding more items you'll notice the total tax amount increment slightly based off whatever base value tax you have achieved according to your total colony wealth. UTH strives to provide the best service and the fairest conditions to all customers. We pride ourselves on setting an even playing field for all budgets.

Q: Can I cancel my order?
A: Yes, you can cancel any active order through the Universal Trade Console™ before it is delivered. A full refund will be processed immediately.

Q: Performance?
A: The Universal Trade Hub™ is optimized to have negligible impact on your performance.

Q: Can I translate this?
A: Absolutely!

Q: I have a bug report!
A: Post a detailed report in the dedicated discussion! Make sure to include steps to reproduce and a full log, otherwise we'll likely not be able to help.



Should be compatible with everything!



Safe to add and remove. You might get a couple errors if you had a console placed anywhere.


  • None so far.

Github Source[github.com]

Please report any bugs, but note that as I don't actively mod, I may not be able to address them all.

[ko-fi.com]

This work is licensed under CC BY 4.0[creativecommons.org].
Discusiones populares Ver todo (3)
33
20 MAR a las 10:21
FIJO: Bugs
у меня яйца чешут
10
11 ENE a las 21:29
Possible features?
NexusLeader
0
9 JUL 2024 a las 0:20
Does this mod have comparability with Vanilla Expanded trading?
LoRdDuCkYHD
152 comentarios
ttty 3 MAY a las 22:03 
can mid save?
Abster 29 ABR a las 9:06 
Excellent mod, though the ability to sell as well would be much appreciated! I need to make money to spend it!
terrie 18 ABR a las 22:03 
never mind, I figured out what went wrong.
terrie 18 ABR a las 19:50 
I dont know it is a bug or not: when I adjust the price reduction of subscription and tax stuff to very low (like <2%), the cost starts to showing Nan and I cant purchase anything at all. Even if I adjust it back up, it still would show the same result. Any idea how to solve it?
河蟹时代 28 FEB a las 23:38 
Conflict with《Vehicle Map Framework》。
Exception filling window for Universal_Trade_Hub.UTH_FinalOrderMenu: System.NullReferenceException: Object reference not set to an instance of an object
[Ref D8A2BB39] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Doc Cams 28 FEB a las 5:44 
Silver should be removed from the buy list.
as mentioned by @qwe5n, the subscription and ordering of silver is OP.
hhhhhhh 28 FEB a las 2:27 
Can I subscribe to trade automatically at fixed intervals?
If it is possible, that would be great
(to realize the living habit of modern people using money as the main currency)
SpartanH347 [FR] 5 FEB a las 14:44 
what about selling ? c:
qwe5n 5 FEB a las 8:09 
so theres a thing with this mod... subscription decreases all prices by 40%. gold & silver default costs are 10 & 1 silver.

road to 1kk wealth: buy subscription, order silver, repeat. price of silver & gold should be decreased. overall, very good mod
у меня яйца чешут  [autor] 3 FEB a las 12:30 
@Angels_Rising You need to put the silver near trade beacons