Garry's Mod

Garry's Mod

881 avaliações
Dynamic Volumetric Fog
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Content Type: Addon
Addon Type: Effects
Addon Tags: Build, Scenic, Realism
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15.053 KB
2 jul. 2024 às 4:33
16 de jan. às 17:50
8 notas de alterações ( ver )

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Dynamic Volumetric Fog

Descrição
READ PLEASE
You NEED to subscribe to Meetric's Volumetric Fog addon for this to work!

Also for people that know about the Mee permission incident. I HAVE asked for permission and this is a completely different addon that uses his addon as a base. So I'm not just copying his entire addon and putting it in this one.

Dynamic Volumetric Fog
This mod adds clientside fog/lighting from Meetric's Volumetric Fog/Lighting mod!

Features
  • Fully clientside fog.
  • Supports Multiplayer.
  • Customizability and preset saving.

Extras
Map used in screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=3272554719
Discussões Populares Ver todos (1)
7
12 dez. 2024 às 16:20
Game halts upon opening configuration menu
Tiny Desk Engineer
247 comentários
Artanimatorman 18 de mar. às 8:35 
how do i change the color
Obsidianarc 17 de mar. às 15:24 
is there any console command lines for this?
Reveloper 12 de fev. às 13:03 
Okay Thanks
Mikey  [autor] 12 de fev. às 13:02 
That mod shouldn't affect this mod I think. You would have to ask Meetric, he is the one who created the actual fog entity. I am only using the entity clientside.
Reveloper 12 de fev. às 6:06 
This Will Be Working With "Source Shadows" Mod?

Here - https://steamcommunity.com/sharedfiles/filedetails/?id=3380298728
Mikey  [autor] 17 de jan. às 14:16 
It's not possible to do that. The fog part is not my addon that's Meetric's and I just don't think it's possible to do that because of how the volumetric fog works internally.
Dopey 16 de jan. às 20:57 
Can you please add a convar so there can be certain lamps/projexted textures that won't get affected?
Using nightvision from one of the mods I worked on completely blinds me..
If you added something such as self.NonVolumetricLamp that if true cancels the whole volumetric fog code that would be really nice!!

Let me know if its possible and if so, leave me the variable name so I may add it to my mod for compatibility. Thank you!!
Wyatt The Sans 16 de jan. às 18:39 
Alright, that's good. :sans:
Mikey  [autor] 16 de jan. às 17:51 
Should be fixed now! Test it out.
Mikey  [autor] 16 de jan. às 17:48 
It will still save its setting between games. It just won't be saved per preset.