SCP: Secret Laboratory

SCP: Secret Laboratory

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How to get funny haha COM-45 (NW buffed the recipes)
Por Cozmotic
NW recently made FSP-9 100% chance of COM-18 on coarse, which was the only downside of trying to get the COM-45. I will go step-by-step in how to get the COM-45 in 13.5.
   
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Introduction
Since Northwood made coarse setting for the FSP-9 a 100% chance of COM-18 instead of 50-50 COM-18 and 9x19mm ammo, getting the COM-45 is guaranteed as long as you have a gun. All recipes for 914 are located on the scpslgame.com wiki: https://en.scpslgame.com/index.php?title=SCP-914/Outputs.
For this guide I will go over weapons you can find in the light armory along with the COM-15.
Acquiring The COM-15
Since Northwood made coarse setting for the FSP-9 a 100% chance of COM-18 instead of 50-50 COM-18 and 9x19mm ammo, getting the COM-45 is guaranteed as long as you have a gun. All recipes for 914 are located on the scpslgame.com wiki: https://en.scpslgame.com/index.php?title=SCP-914/Outputs.
For this guide I will go over weapons you can find in the light armory along with the COM-15.

There are 3 ways to acquire the COM-15 to create the COM-45, each taking longer than the last:
  1. Locate the COM-15 from the glass room, in PC15 (on the ground or on a desk like the card), at the top of LCZ 173 containment, in the candy room, or in the bathroom (either side).
  2. Get a guard card or o5 card from 914. The zone manager card on 1:1 yields a guard keycard, and then o5 is how you usually get it.
  3. The last way is using a flashlight on very fine, then if you get a flashbang put it on coarse then repeat until you get an SCP-2176 (ghost light) at a 10% chance per roll. The ghost light on fine should end up outputting a COM-18.

If you receive a Crossvec, put it on Coarse for a FSP-9.

Once you receive a COM-15, put it on very fine in 914, the following steps will either bring you back to COM-15 or COM-45.
FSP-9 (55.5%)
If on very fine it results in a FSP-9, put it on coarse. This will result in a COM-18 where you have to put that on coarse again to finally bring you back to the COM-15.
.44 Revolver (29.5%)
With the .44 Revolver you can either go on coarse or fine. Coarse will give you a 80% chance of a COM-18, but is risky as the other 20% are 2 High-Explosive Grenades. On fine you will get a Crossvec and then put that on coarse twice to go back to COM-15 at a 100% chance.
Conclusion
If you repeat this loop you will eventually get a COM-45 at a 100% chance. If you end up getting Grenades from the revolver you can put them on coarse to get flashbangs and repeat the flashbang to COM-18 recipe or you can put it on very fine for 25% High-Explosive Grenade, 25% SCP-018, and 50% destroyed.

Now you have to get 9x19mm to fill the COM-45!! (5.56 on fine or very fine will give you 9x19mm).

On average this should take you 4:30 (m:ss) or 18 goes through 914 to get the COM-45 assuming you already have a COM-15. I usually just attempt it one or twice in game because it can be funny to randomly get lucky like that or you just get a better weapon.
2 comentários
New Order 5 jul. 2024 às 14:54 
Напишите мне +rep и я напишу вам
Write to me +rep and I will write to you
Terry A. Davis 2 jul. 2024 às 6:23 
Danger! Light containment zone overall decontamination in T-30 Seconds. All checkpoint doors have been pernamentaly opened. Please evacuate immediately 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10 seconds, 9, 8, 7, 6, 5, 4, 3, 2, 1

Light containment zone is locked down and ready for decontamination. The removal or organic substances has now begun.