Left 4 Dead 2

Left 4 Dead 2

141 ratings
Nuke - Counter-Strike: Source
   
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Game Modes: Survival
File Size
Posted
222.732 MB
Jun 29, 2024 @ 12:15pm
1 Change Note ( view )

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Nuke - Counter-Strike: Source

Description
"Defusing the infected is the only option they have left..."

Heya, back again pretty quickly, had this sitting around for the longest time basically done, so just polished it up a fair amount and decided to finally release it! Only issues I've really had with it were just the survivor bots really loving to get stuck on the ladders, unfortunately with how much I've tried fixing it, they will get stuck on those damn ladders occasionally, isn't all that much of an issue once an infected pulls them off it or they get distracted, but be warned about that issue. Otherwise, this has full compatibility with Versus Survival for people that want to play this map on there!

Features original textures and models, but with a entirely overhauled ambience and modified soundscape, remixed to fit within Left 4 Dead's universe, with idle gunfire and using ambience from Death Toll, which I really enjoy how it came out! The soundscape has been modified with it's original sounds intact, except for the lively noises of course, and with the additions of more L4D-like ambience to immerse it more with the universe, also the water in the reactor room using a more CS:GO-like texture and material settings compared to the original source version, as it worked better. Added on, it utilizes some unused additions from a earlier version of nuke found in the recent leaks, such as an additional underground office room!

Since it utilizes Death Toll's Color Correction, any replacer for that should work for here, for example all my screenshots are using the Early 2008 Color Corrections so have fun mixing and mashing what you use with the map!

Map is a large playspace with my best attempt at having a dynamic-like infected spawning system depending on where you're setup at, like Riot uncommon outside and Hardhat common inside! Despite the bigger playspace however, it definitely can be difficult in some aspects with how the spawning is, so if you manage to make it past 15-20 minutes, sick, especially if you've got it recorded! I'll include it on the mod's front page as long as it doesn't have any game-breaking mods, glitches, or scripts going on of course!

Pretty much it honestly, of course thanks to Valve for the original map file, this was a fun map to work on and just overhaul to fit in, so I hope you guys enjoy it as much as I did! Feel free to rate the map however you please, let me know what bugs there may be, and have a good one for using or just checking out my map!
22 Comments
Nick Sep 11, 2024 @ 10:41am 
Ok thanks
GenericTech  [author] Sep 11, 2024 @ 9:30am 
I suppose just check if you have conflicting addons, I don't think it's exactly a map issue if it's in general like that
GenericTech  [author] Sep 11, 2024 @ 9:29am 
yeah no idea what could be causing that
Nick Sep 11, 2024 @ 5:17am 
I mean when im pressin key "E" on keyboard my game crashes
GenericTech  [author] Sep 10, 2024 @ 3:19pm 
no idea what would cause that since there's nothing tied to them, could check if there's something affecting it
Nick Sep 10, 2024 @ 11:40am 
My game crashed when i tried to open the doors around CT spawn
GooglieHunter Aug 26, 2024 @ 8:56pm 
Can you port this to Gmod? Very good map, and I'd love to mess around in it with Gmod.
misora Aug 21, 2024 @ 6:57pm 
Thanks. Looking forward to it
GenericTech  [author] Aug 21, 2024 @ 6:54pm 
if i grind it out in one day
GenericTech  [author] Aug 21, 2024 @ 6:54pm 
yea, eventually, gonna focus on the nzombies version for tonight then tomorrow more than likely the l4d2 version