RimWorld

RimWorld

571 ratings
Auto Translation
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Mod, 1.4, 1.5
File Size
Posted
Updated
12.883 MB
Jun 29, 2024 @ 8:22am
Feb 27 @ 10:22pm
25 Change Notes ( view )

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Auto Translation

In 1 collection by SeoHyeon
Mods I made
6 items
Description
This mod automatically machine-translates untranslated strings in RimWorld.
Not all text, only DefInjected and Keyed (virtually all).


IMPORTANT NOTES
- When you first launch the game with the mod, it will take a time proportional to the number of untranslated strings before all text is fully translated. (usually between 5 minutes and an hour)
- While translation is in progress, some text will remain untranslated, but you can still play the game as usual. Just like 'adaptive mod' in Rocketman.
- Names, descriptions such as traits, backstories and Keyed will be updated in real-time without restarting.
- Quests, ideological beliefs, etc. (something that generates text) may or may not require a restart.
- All translations are saved, so once a translation is complete, it will be applied on startup immediately after that.
- You can check the current translation status in the mod settings.

- Remember that this mod is still in development.


Features
- All languages available in RimWorld are supported.
- Automatically machine-translates untranslated strings in RimWorld. (only translates DefInjected and Keyed)
- Google, DeepL, DeepL(Pro), Claude3 are available as translation engine (but while Google does not, others require an API Key).


Q&A
- Load order?
- => Doesn't matter, just auto sort.

- Can I use this mod with other human-translations?
- => Yes you can. and human-translations will be prioritized.

- Can this work with {Insert mod name here}?
- => It should be. And I tested with my modlist (about 400 mods). But it is still unstable, so let me know if you have an issue with this mod.

- Can this also translates the names?
- => No, Because the names are stored fragmented, so that the translator can't translate properly. And there is a Translated names

- Can this also translates Dev Menu?
- => You should try Dev In Your Language.

- Some texts are not translated!
- => First of all, have you tried going into the mod settings, made sure all translations are complete, and restarting? there are two cases. First, these texts are hardcoded and are difficult to translate with this mod, sorry about that. Second, the translation did not translate properly because the formatting failed. This happens mostly with long strings. It's a problem with the translator itself, and I've tried to fix it as best I can.



Credits
- This mod is originally inspired by the Minecraft mod, AutoTranslation[www.curseforge.com] made by 墨涤千尘
- This mod is made by me, SeoHyeon


Source[github.com]
Popular Discussions View All (5)
1
Apr 16 @ 7:49am
Would it be possible to correct individual translations manually?
RadioAk7iV
1
Oct 3, 2024 @ 3:32am
Bruh... maybe you add some other translators? because thats a bit cringe...
МГЕ Фембой
1
Jun 30, 2024 @ 7:41pm
Some useful suggestions
󠀡󠀡
243 Comments
Hun Alexander May 1 @ 10:38pm 
모드가 추가되면 번역할 모드를 체크되지 않도록하는 옵션을 추가 해주실 수 있을까요?
Deltascourge Apr 19 @ 6:41am 
Any way we can exclude basegame descriptions from being translated? My pawns won't stop "confessing" food instead of consuming
It is necessary to add a parameter to limit simultaneous requests, as any API (not PRO) has a limit of +-200 characters at a time, and then goes on break for a few minutes, which is not convenient when I have 10k+, and the choice of alternate selection of mods it does not solve (as some large ) .
So and in general I would propose an idea ( translation with an interval to start the next translation, so that the mod does not go over the limit of translations in a period of time ( each translator site has a different one as I know))).
Risel96 Apr 18 @ 7:48am 
sad((
Thanks for answer
SeoHyeon  [author] Apr 18 @ 5:59am 
@Risel96
Using DeepSeek on their website is free but using API is not free.
ingmong Apr 17 @ 4:12am 
Monica has translation-like features.
Risel96 Apr 16 @ 1:16pm 
I have set "https://api.deepseek.com/v1 ". Base wasn't working and I asked Deep Seek (ironically), he recommended this URL. But in both situations, an error appears, which I have already written in the bottom message.
I made the API key here "https://platform.deepseek.com/api_keys ", isn't that right?
Or maybe it requires payment, although Deep Seek itself seems to say that everything is free.
SeoHyeon  [author] Apr 16 @ 7:48am 
@Zentu
I heared that there is a unofficial Vietnamese language pack in your community. If you select Vietnamese from the pack, Google Translation translations in your language. Or, you can use AI models and specify the prompt to translate to your language.

@Yivas
Please try to change the prompt. Since my lack of knowledge of AIs the default prompt is not good....

@ingmong
I think there is no "translation-like features" in Monica..? So it is impossible

@Risel96
What did you change the base one to??


And sorry guys, due to my university, I'm currently very busy to maintain the mod or reply the questions. And I'm losing motivation because I haven't played the RimWorld quite a bit :steamsad:
Risel96 Apr 15 @ 7:14am 
Hello, I need help setting up Deep Seek. I made an API Key and inserted it into the string, and also set a different URL, since Base was not working. But now, during the test, I get a message saying "failed test, maybe API requests are limited"
Maybe there's some setup instructions? I originally wanted to use DeepL, but it's not available in Russia.
ingmong Apr 10 @ 5:32am 
This is my first time using it, and I like it! Can 'Monica' be added to the search engine as well?