Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
As the original mod states: Tacticowl (temporary beta). It’s not in a complete state, so there will obviously be some bugs, especially since it was continued.
To avoid issues, you can install Simple Sidearms, Run and Gun, Search and Destroy, and Dual Wield separately.
If a pawn isn’t moving (this happens with colonists too), just wait for a few seconds, and they should move again. Alternatively, you can turn the Search and Destroy module off and on and they will start moving.
It would be a little redundant having none of the dlc and this mod, but it would not cause any error