RimWorld

RimWorld

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Misc. Training Medieval Retexture
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Mod, 1.4, 1.5, 1.6
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604.372 KB
Jun 20, 2024 @ 8:23am
Jul 16 @ 7:35am
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Misc. Training Medieval Retexture

Description


Medieval Rimworld is a peak Rimworld. This is a simple mod that retextures the legendary Misc. Training to give it a more medieval flair and make it fit more next to textures from Medieval Overhaul. There already many great retextures of this mod but I found them too industrial looking. It also makes slight changes to the materials needed to make it fit my vision more.

Make sure you have the original mod or the no task version installed! Both of them work

Misc. Training: https://steamcommunity.com/sharedfiles/filedetails/?id=717575199&searchtext=misc+training

Misc. Training (no Task): https://steamcommunity.com/sharedfiles/filedetails/?id=2779572925&searchtext=misc+training

Remember that for the retexture to work you need to put it AFTER the original mod in your mod list.







A: Is this mod x compatible?
B: It’s a simple retexture with a small patch. I think it should work fine with any mod that was already compatible with the Misc. Training

A: Can I add it into an ongoing save?
B: Now there is an issue. Due to me changing the stuffables accepted by the training dummies you might experience undesired visuals. For example, if your save has a dummy made out of dog leather then if you add my mod the wooden part of it will be yellow as the building retains its material. It shouldn’t break the game in any way though

A: What mods were used in the showcase image?
B: Everything in the screenshot comes from Medieval Overhaul. Great mod. I really recommend it




(◣_◢) for writing the code for this mod.
Tynan for making the gem of game that is Rimworld.
SirLalaPyon and the rest of the Medieval Overhaul mod team for inspiring me to start modding.
Oskar Potocki for his great Rimworld art tutorials.
Everyone on Medieval Overhaul discord for honest feedback.
Popular Discussions View All (2)
6
Oct 10 @ 8:51am
Issues and Bugs
SereQ
0
Jun 20, 2024 @ 8:48am
Suggestions
SereQ
36 Comments
SereQ  [author] Sep 16 @ 3:48am 
@STEALTHY¥ this retexture doesn't change anything about the original mod other than textures and building materials. I believe it should work fine with guns
STEALTHY¥ Sep 15 @ 4:48pm 
Does this also change how they train? eg will they still use guns to train ranged?
jpinard Aug 25 @ 3:49pm 
Can I use guns with this mod set?
Blutdrachen Jul 18 @ 7:56am 
Nice to have the "scarecrows" back.
Shadow T. Hedgehog Jul 16 @ 1:13pm 
Let out a sigh of relief when I saw this was updated. Thank you
dr650cp Jul 14 @ 3:52pm 
1.6 pls
Snuggl Jul 10 @ 8:17pm 
Does this mod just switch the texture? Or can you toggle it ingame? Because i have MO always active and often start as a tribe, going through the ages, up to the space age with Save Our Ship 2. So i'd want to change the textures back as soon as i reach the industrial age.

Beautiful textures in any case!
Simbach Vazo Jun 5 @ 12:56pm 
I would also be forever grateful if this changed the ones from Medieval 2.
JoeOwnage Mar 21 @ 7:32am 
or maybe just "taking a few shots" or "practicing aim"
JoeOwnage Mar 21 @ 3:34am 
I would love to see this patch Misc Training's "shooting a few bullets" to arrows