RimWorld

RimWorld

55 ratings
Force Xenogerm Implantation
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Mod, 1.4, 1.5, 1.6
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780.869 KB
Jun 4, 2024 @ 11:10pm
Jun 19 @ 12:33pm
2 Change Notes ( view )
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Force Xenogerm Implantation

Description
Overview
Don't ask if you can implant a xenogerm, just do it!

Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now.

Colonist: "I'm chopping off your legs and taking all your organs."
Prisoner: "Well...guess it can't be helped."
Colonist: "I'm also giving you immortality via this fancy xenogerm."
Prisoner: "WOAH, WOAH, WOAH, that's where I draw the line!"
Colonist: ".....okay fine, but I still need your heart."



Description

What this mod DOES
Allows you to force implant xenogerms into prisoners and slaves without restriction from their ideologies.

Some ideologies have "preferred xenotypes", which really means "only these xenotypes" because having one will mean it's followers outright refuse to receive any xenogerms aside from the ones listed, regardless even if they are your prisoner or slave. With this mod, the above conversation goes more like this:

Colonist: "I'm implanting this Xenogerm."
Prisoner: "I don't wanna."
Colonist: "I wasn't asking. Now hold still."

What this mod DOES NOT DO
Allow implanting non-preferred xenogerms into your own colonists against their ideology. That's a feature, not a bug. If your colony's ideology has preferred xenotypes, that's something you have to address via reforming the ideology. Otherwise, why have preferred xenotypes at all.


I Am Not the Original Author of this Mod
I originally forked and uploaded this mod for v1.5. I've continued to maintain it and plan to keep doing so unless the original author requests me to remove it.

Original Description and Link(s)
Don't ask slaves or prisoners if they are willing to implant xenogerm, just do it!

https://steamcommunity.com/sharedfiles/filedetails/?id=2958300354
27 Comments
Cyber  [author] Jul 27 @ 8:33pm 
@Ferpo11 You're not the first person I've seen requesting that feature. I'll look into it. It's just slightly out of scope of what the mod currently does but hopefully wouldn't need too much more code to implement.
Ferpo11 Jul 25 @ 3:57am 
Is it reasonable to ask if it's possible to add forcing implantation from one prisoner into another prisoner? I have deathrested Sanguinophage prisoners that I would like to spread to other prisoners!
Renzor Jul 20 @ 8:37am 
thnx
ASS Jul 15 @ 8:34pm 
but... it only works on prisoners. why not on downed hostiles?
ASS Jul 15 @ 8:29pm 
thx for the fix
ASS Jul 15 @ 8:29pm 
interesting, huh? it is so ridiculous that i thought they will fix it in next patch. but it is 1.6 now and still is not fixed.
Selen Jan 16 @ 6:01am 
"My religions says no".
"Sure, buddy".
*Euthanize by cut*
A pissed off turtle Sep 29, 2024 @ 11:53pm 
Works perfectly. Crazy that we even need this... Not being able to force implantation on prisoners may as well be considered a bug with the base game, considering we can do literally anything else.
TheLastThrumbo Sep 29, 2024 @ 10:30pm 
Works just as intended! Thanks for updating!
Sumatris Sep 2, 2024 @ 5:32am 
@Cyber: Thanks for the explanation :-). I own all DLC, so I guess I really was just lucky to never encounter an ideo that has issues with xenogerm implantation. Should this change one day, I now know where to look for a solution :-).