Left 4 Dead 2

Left 4 Dead 2

100 ratings
RPK-16 (M60)
   
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Game Content: Weapons, Sounds, UI, Models, Textures
Weapons: M60
File Size
Posted
74.647 MB
Jun 1, 2024 @ 2:33am
1 Change Note ( view )

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RPK-16 (M60)

In 1 collection by Axeno
L4D2 Weapons Armory
87 items
Description
The RPK-16 is a Russian light machine gun developed from the AK-12 and RPK-400, which was first revealed in 2016. The RPK-16 could be chambered in the same ammunition as the primary firearms and has the capability of utilizing any AK-74 or RPK-74 magazines and its own special 95-rnd drum magazine. The RPK-16 has a better accuracy and a higher rate of fire than its predecessor, the RPK-74. Other design features come from firearms such as the AK-100 series, and the AK-400.

- Replaces M60.

Features:

- RPK-16 from EFT, equipped with Kobra Sight and Bipod.
- RNG animation from COD:MW2022 RPK.
- Custom HUD.
- Scripts suggested to get better experience.

Credits:

- Assets: Battlestate Games, Activision, Infinity Ward
- Animation: Animal33
- Materials: 逝去的十月, HK G41 (Reuploaded by Lynx Eichel)
- Sound: 逝去的十月
- Compile: Axeno

5 Comments
Migzzzz Dec 30, 2024 @ 7:37pm 
The RPK-16 is a Russian light machine gun developed from the AK-12 and RPK-400, which was first revealed in 2016. The RPK-16 could be chambered in the same ammunition as the primary firearms and has the capability of utilizing any AK-74 or RPK-74 magazines and its own special 95-rnd drum magazine. The RPK-16 has a better accuracy and a higher rate of fire than its predecessor, the RPK-74. Other design features come from firearms such as the AK-100 series, and the AK-400.
cool gun!
TheWatcher Jun 4, 2024 @ 5:01am 
So it is the Blender after all, guess no other choice, Thanks for the info:steamhappy:
Axeno  [author] Jun 3, 2024 @ 9:27pm 
@TheWatcher Editing animation and model needs Blender and there are tutorials online to teach you how to do it.
@泽0v0 Sorry but the mod is out of maintaince because I lost my developing files accidentally.
泽UwU Jun 2, 2024 @ 7:28am 
your urg 1 local server reload bug what time can fix
TheWatcher Jun 1, 2024 @ 7:38am 
Sorry to bother but I've always aspire to be a modder like you and KJ and hopefuly I could become better, btw how are you able to change the animation and add a few attachment to the weapon? For now I only understand on porting mod and change the animation or attachment from the decompiled file and qc files using crowbar. What kind of method you used on modding?