Tabletop Simulator

Tabletop Simulator

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(Custom Expansion) The Binding of Isaac: Four Souls The Lost Cards Finale
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Type: Modding
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Assets: Scripting, Cards, Rules
Language: English
Mots-clés : Four souls, tboi, LCF
Taille du fichier
Publié le
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9.539 MB
28 mai 2024 à 9h01
15 sept. 2024 à 8h41
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(Custom Expansion) The Binding of Isaac: Four Souls The Lost Cards Finale

Description


Welcome to the Lost Cards Finale, a Modded Four Souls expansion which adds hundreds of new cards featuring content of Binding of Isaac mods. In addition to a handful of new custom "Warpzone" cards featuring content of other games. This expansion utilizes custom mechanics and keywords to allow its cards more creative freedom without undermining the base game design philosophies and flavor. Featuring custom art by over 70 different artists. Custom printing support linked below.


Note
It is recommended that each player has played Four Souls before trying to play a game with this mod included.


  • 1,176 Cards Total.
  • Green box and Red Box versions. Green is more casual. Red is more hardcore. (861 Cards in Green. An additional 315 cards are added in Red.)
  • 41 Character Cards.
  • 42 Starting Item Cards. (Includes an Errata Card of Bag of Crafting from Requiem.)
  • 347 Loot Cards.
  • 306 Treasure Cards.
  • 324 Monster Cards.
  • 24 Room Cards.
  • 3 Bonus Soul Cards.
  • In-Game Rule Book PDF + Google Docs version for CTRL+F navigation.
  • Multiple versions for different card sizes and graphic settings. (Right click to change the state of the box.)
  • Bag of Counter Bags (Right click and left click search to search.)
  • Alternate art states. (A few cards have alternate arts you can access by changing the state of the card.)
  • Alternate state for Character Deck (Switch to Character Bags if you prefer dealing characters that way.)
  • A D4, D8, Quarter for Coin Flips.
  • 1 Blue King Reminder card
  • 89 Cards to represent Tokens (78 of the cards represent Unique Tokens Predefined by the rules.)
  • Custom printing support.
  • Google Drive Gallery.
  • Google Drive Gallery by artist.
  • Photoshop files downloadable.

  • Lead Designer/Developer: Bustin
  • Other Designers/Developers: Duollahan, Ezim, HoneyFox, J.D., Minichibis, Peas, Ruddy, Sevenut, and This Guy
  • Card Artists: Akio, Bøb, Bub, Bustin, Ciirulean, Dr. Papnic, Gummy, Hamberry, Ilu, Inka, IsntJerry, Lambchop, Mitboy, Notsosmug, Ozzel, Peas, Pixelo, RedRachis, Reiby, Ruddy, Tikara, and This Guy
  • Guest Card Artists (Made fewer than 10 card arts): A Freakin Squid, AL, Apollyon, Baicherra, Big Time Burger Boy, Blargg_, Captainkawaii61, Carmine, Carni, Catnipoverdose, Cometz, Creeps, Darksiders, Dayane, Dicebanned, Dupsy, Elizabeth, Ezim, FlamingBoy, Funk, Fuyucchi, Gabrieluz, Goosecultist, Honeyfox, J.D., Livid, Michael, Neibern, Orisghost, Oroshibu, Palmeri, PCAP, Pearlessence, Peter Koorbusch, Poyo, PunchysOffWorld, Pupzables, Rebuild, Redacted Fiend, RenRen, Rojen, RollyPolly, Rudy Szop, Sendooku, Sevenut, Shynova, Silver, Sined28, Sisi, Squirrel Bomber, Sunil B, Wormboy, and Zota
  • 3 cards feature art by LeatherIceCream, William Burke, and Wuggynaut. (The art was not made for this mod.)
  • Testers: Bekin, Bustin, Dr Papnic, Duollahan, Ezim, Honeyfox, J.D., Jdude60, Kethik, Notsosmug, Reiby, Rolly Polly, Ruddy, Sevenut, TheGreenDigi, This Guy
  • Special Thanks to the folks behind Printfoursouls.com for figuring out color correction for better custom printing.
    Thanks to This Guy for processing the cards through the color correction droplet for custom printing.
  • Thumbnail Artist: AL
  • Steam Image Artists: Bustin, Dupsy, and Ruddy
  • Lost Cards Title Logos: Oroshibu
  • Table Top Simulator Build Builders: Bustin, HoneyFox, and This Guy

    Rules: PDF Ver.
    [drive.google.com] (Available in-game.)
    Rules: Google Docs Ver.
    [docs.google.com]
    Cards Gallery by Decks.
    [drive.google.com]
    Cards Gallery by Artists.
    [drive.google.com]
    Print-Ready Cards.
    [drive.google.com] (With Bleedzones and Color Corrections applied. I recommend building a hundred card decks of your favorite cards for custom printing. Keep ratios in mind.)
    Photoshop Files.
    [drive.google.com] (Translation mods, rebalances, and overhauls are permitted as long as you give credit and link the original. Other modders may use custom mechanics introduced in this mod.)
Discussions populaires Tout voir (1)
9
7 avr. à 21h16
Card disscusion
Trosla
21 commentaires
Bustin  [créateur] 7 avr. à 21h07 
@SaftoGuy ,

You roll twice, then may move one die to the top of the stack. Whichever die is higher in the stack resolves first. Both dice are real, though (for both attack rolls and effects).

It's a bit nuanced, but here's some food for thought: You can use Separation Anxiety to cancel one of the rolls if it's harmful to you. The order in which you resolve the rolls will be important in some cases, depending on the dice results and what you’re rolling for.

For example, if you make an attack roll that will hit and kill an enemy, and the second die is a miss, resolving the hitting attack roll first will kill the enemy. In this case, the second die fizzles and won't resolve.
SaftoGuy 21 mars à 18h11 
I get everything else on the card, but for Lokii's separation anxiety, how does moving the dice up in the stack work? Does he just get to pick from two dice rolls? does he roll twice and both happen but at different times? does it set the next dice roll he makes in stone, almost working like a divination ability?
Bustin  [créateur] 10 mars à 13h06 
@Steak

When you gain a monster you put it in your control. The monster remains in play. The monster still has abilities. It can be attacked by the active player.

Controlling a monster can be a positive or a negative depending on if the monster has abilities which benefit the player or harm the player. Does the player controlling the monster get a bonus for controlling the monster from another cards ability like Kidney Bean? (With kidney bean you get rewarded when other players kill your monsters.)

An example of a monsters that you wouldn't want to control are the the stalker monsters from Red Box, which are designed to be monsters dealt to the leading player with abilities that harm their controller.
Steak 22 févr. à 16h22 
i really dont understand what gaining a monster does. are you then as the player controlling it not affected by the effects of the monster or whats the advantage of gaining it?
Bustin  [créateur] 23 déc. 2024 à 13h39 
<3 Counters:
The <3 counters are a special type of counter. If a <3 counter is placed on an item or character, it gives that item or character the ability “You have +1<3.” If a <3 counter is placed on a monster, it gives that monster the ability “This has +1<3.” An object can have more than one <3 counter at a time. If an object later loses a <3 counter, it also loses the ability that <3 counter was giving it.

Source: https://foursouls.com/rules/extended-rulebook/#specific_mechanics
euey pooey 12 déc. 2024 à 12h05 
what do red heart counters do? I can't find any mention of what they do in the rules, but the Eternity card says they're used for something
anlitt7 18 sept. 2024 à 11h39 
dandy's world
Bustin  [créateur] 15 sept. 2024 à 8h47 
A fix is out, resave the boxes. Soul heart counters got left out in the last version. Removed whale from green box.
MrBalloons 29 juil. 2024 à 13h08 
Damn, if it isn't my favourite Four Souls Expansion pack remade into an even BIGGER amount of cards.
gman 27 juil. 2024 à 3h21 
its a freackin giantic work! you are awesome!