Counter-Strike 2

Counter-Strike 2

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How to see gloves/arms when using Falchion Knife.
By Capt. Make It Happen
Want to see your arms when using the Falchion knife? (only recommended for low visual knives) It is even better with the recent update because other players can see you switch view model offset, so now your Falchion knife wont only look 100% better to you but to other players as well. This is setup to keep the original viewmodel for your guns but changes when you pull your knife out, looks really clean.

Bind these commands in your auto exec, if you don't know what a auto exec is, look it up on Youtube.

bind 3 "viewmodel_offset_z 0; slot3"
bind 2 "viewmodel_offset_z -2; slot2"
bind 1 "viewmodel_offset_z -2; slot1"

If you use different binds for weapon slots, change bind command to whatever key your weapon slot is.
If you want my full auto exec that ive built up over the years here it is, truly one of the best. Please give this guide a like as I have not found anything on the internet that goes this in depth, and I just found this out, hope it helps <3

Copy:

echo "---------------------"
echo "----config loaded----"
echo "---------------------"

cl_showfps 1
fps_max 240

mwheelup +jump;bind space +jump

viewmodel_fov 68
viewmodel_offset_x 1.0
viewmodel_offset_y 2
viewmodel_offset_z -1
cl_righthand 1
viewmodel_presetpos 0


alias colors "colors0"
alias colors0 "cl_hud_color 0; alias colors colors1"
alias colors1 "cl_hud_color 1; alias colors colors2"
alias colors2 "cl_hud_color 2; alias colors colors3"
alias colors3 "cl_hud_color 3; alias colors colors4"
alias colors4 "cl_hud_color 4; alias colors colors5"
alias colors5 "cl_hud_color 5; alias colors colors6"
alias colors6 "cl_hud_color 6; alias colors colors0"

bind d "+right; colors;"
bind a "+left; colors;"
bind w "+forward; colors;"
bind s "+back; colors;"
bind 3 "viewmodel_offset_z 0; slot3"
bind 2 "viewmodel_offset_z -2; slot2"
bind 1 "viewmodel_offset_z -2; slot1"


cl_interp_ratio 1
cl_updaterate 128
cl_interp 0.015625
cl_show_team_equipment
cl_showpos 1
cq_netgraph 1

vprof_off

demo_flush 0

host_writeconfig

   
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Preview of what it looks like after command
Left Before Right After (notice you can see arms and more glove[/screenshot]
21 Comments
Capt. Make It Happen  [author] Mar 5 @ 2:06pm 
This isn't intended to put into console, instead your auto exec file.
Kasual Mar 5 @ 8:15am 
When testing in console, if I paste the whole command it makes my knife key(m4) pull my primary(7). But if I paste the 3 commands separate, it works how you're intending. Kinda stumped. I'm using mouse keys on a g502.

bind MOUSE4 "viewmodel_offset_z 0.5; slot3"
bind MOUSE5 "viewmodel_offset_z -1.5; slot2"
bind 7 "viewmodel_offset_z -1.5; slot1"
uppercut Dec 8, 2024 @ 4:05am 
my autoexec is working properly, im not sure what the problem is. im just gonna keep playing with camera position permly further. thanks for your help still
Capt. Make It Happen  [author] Dec 7, 2024 @ 9:19am 
These commands are optional and just make the HUD change colors when you move

alias colors "colors0"
alias colors0 "cl_hud_color 0; alias colors colors1"
alias colors1 "cl_hud_color 1; alias colors colors2"
alias colors2 "cl_hud_color 2; alias colors colors3"
alias colors3 "cl_hud_color 3; alias colors colors4"
alias colors4 "cl_hud_color 4; alias colors colors5"
alias colors5 "cl_hud_color 5; alias colors colors6"
alias colors6 "cl_hud_color 6; alias colors colors0"

bind d "+right; colors;"
bind a "+left; colors;"
bind w "+forward; colors;"
bind s "+back; colors;"
Capt. Make It Happen  [author] Dec 7, 2024 @ 9:18am 
type exec autoexec.cfg in your console, if you get an error or nothing happens then there is a problem with it. watch a youtube video. I hope you figure it out man. sounds frustrating.
Capt. Make It Happen  [author] Dec 7, 2024 @ 9:14am 
When the "cl_righthand" setting is set to 0, your gun appears on the left. When the "cl_righthand" setting is set to 1, your gun appears on the right. viewmodel_offset_z -1 was my viewmodel before having the switching offsets so this is actually does nothing now because it changes once you swap weapons. and also, presetpos 0 is to use custom x/y/z via config. if this isnt set to 0 your custom XYZ will be overwritten
uppercut Dec 7, 2024 @ 1:02am 
would you like to get on a discord call? i think it would be more efficient
uppercut Dec 7, 2024 @ 12:54am 
running it ingame made it so 123 didnt change the camera position and unbinded 3. how can i check if my auto exec is working properly?
Serial Unfortunate Dec 6, 2024 @ 1:08pm 
Can you explain what this does

viewmodel_offset_z -1
cl_righthand 1
viewmodel_presetpos 0


alias colors "colors0"
alias colors0 "cl_hud_color 0; alias colors colors1"
alias colors1 "cl_hud_color 1; alias colors colors2"
alias colors2 "cl_hud_color 2; alias colors colors3"
alias colors3 "cl_hud_color 3; alias colors colors4"
alias colors4 "cl_hud_color 4; alias colors colors5"
alias colors5 "cl_hud_color 5; alias colors colors6"
alias colors6 "cl_hud_color 6; alias colors colors0"

bind d "+right; colors;"
bind a "+left; colors;"
bind w "+forward; colors;"
bind s "+back; colors;"
Serial Unfortunate Dec 6, 2024 @ 1:08pm 
this is really nice man, so 100% others can see it too?