Rain World

Rain World

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Artificer's Arsenal
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1.766 MB
May 26, 2024 @ 2:00pm
Apr 24 @ 10:29am
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Artificer's Arsenal

In 1 collection by superdinosaur212
Dino's Funny Guns
10 items
Description
A LOT of guns
a good bit

INFORMATION:

Adds in 27 new guns! each with different stats/abilities

Has a remix menu, with options for mouse aiming and twin-stick shooting

Configure DinoLib to let Scavengers spawn with them!

Spawn in sandbox, with beastmaster, or with dev console(spawn_raw GenericGun <Gun Type/Skin>)

Note that most guns will not spawn in sandbox unless you tick a option in the remix settings, this is to reduce clutter in the sandbox menu.


HOW TO USE:
- Hold/Tap throw to fire
- Hold Pckp with a rock/bomb to reload, Hold it for longer to switch fire modes(press throw once the UI pops us)

KNOWN ISSUES:
- Guns may or may not break(e.g. infinitely point upwards) when dropped by scavs(Not enough documentation on the issue, I have no idea how to fix it

REPORTING ISSUES:
- Please ethier provide a exception log(if it is a crash) or/and a detailed method of consistently reproducing the issue
- Using steam comments to report bugs is never ideal, feel free to contact me via discord(dangerdino30) or email(superdinosaur212@gmail.com) to send exception logs. You can still use steam comments if you have a consistent way of reproducing the bug/crash though
- "It crashes my game" is NOT sufficient by itself for me to solve your issue, please be more detailed

PLANNED FEATUERS:
- At the point of writing this, i've done what I feel like doing with this mod, and do not have any more major updates planned

Sprites/Art by Carminder!
Popular Discussions View All (2)
40
1
Apr 26 @ 3:35pm
PINNED: Suggestions
superdinosaur212
17
1
Apr 25 @ 6:25am
PINNED: Bug Reporting
superdinosaur212
179 Comments
crazy jorden dawg Apr 29 @ 1:51pm 
got it!
starshooter81 Apr 29 @ 8:49am 
for some reason scavs dont use guns anymore. when i enter a room with scavs in it then they all drop their guns and dont pick them up.
RadiantFurret Apr 27 @ 6:33pm 
It does work with beastmaster now, you just have to unsubscribe and resubscribe from this mod for it to work
superdinosaur212  [author] Apr 27 @ 3:44pm 
it shouldn't anymore? Unless I forgot to update it
crazy jorden dawg Apr 27 @ 1:44pm 
this breaks beastmaster for some reason
superdinosaur212  [author] Apr 24 @ 10:32am 
Guns being able to be put on a slugcat's back has been something I've been thinking about... Though I haven't exactly figured out how to do it/it is not a planned feature
981O Apr 21 @ 2:17pm 
Could you please add the option to put your weapon behind your back?
superdinosaur212  [author] Apr 21 @ 12:49pm 
Thanks for letting me know. To be honest that makes sense, I'll try to fix that sometime this week
ERROR2401 Apr 21 @ 7:52am 
this breaks the latest version of beastmaster.
Mothman 2 Apr 13 @ 9:05pm 
First played this mod on an artificer run in combination with changed threat music, blood, V1 skin and various sfx mods to create what I call "Ultrakill at Home". Ancients are dead, Karma is fuel, Scav Tolls are full. 10/10 best artificer experience I've had.