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Using it right now.
Audio design is a tricky thing since it isnt just about individual sounds but moreso how the WHOLE environment sounds when everything is sounding off. I feel the weapon audio currently dominates the audio spectrum too much at their current volume and rumble.
If I could give some feedback? Weapons like the Assault rifle or the BR's reload sound feel like they veer a bit too far off the original identity of the weapons, sure they sounded weak but I do think "strengthening" the presence rather than overhauling it would be a better approach? (sort of like what you did with the shotgun)