Garry's Mod

Garry's Mod

669 ratings
XDE Thirdperson (free look)
2
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Effects
Addon Tags: Movie, Roleplay, Scenic
File Size
Posted
Updated
13.910 KB
May 14 @ 1:00pm
Jul 19 @ 2:16pm
14 Change Notes ( view )

Subscribe to download
XDE Thirdperson (free look)

In 2 collections by NextKuromeThe76Soldier
My Subbed Stuff
856 items
Kurome's Server Collection
180 items
Description
Standalone thirdperson script from LemonCola3424's fishing mod, that lets you 360 around yourself like GTA for instance.

Enable it in the Utilities tab or via keybind, lets you zoom in and out using your scrollwheel and it can be configured with plenty of settings. Holding E will keep your angle when moving.

This relies on CalcView, so it might not work well with any viewbobbing or SWEP base addons

Credits:
-LemonCola3424 | Providing code and allowing for this to work
-Bearishplane17 | Idea & request
-Me | Uploading, fixing spectator and zoom / scope compability

Tags: Minecraft, Roblox

make sure to check out my other addons if you are interested.
My Workshop Addons
140 Comments
⍚MagusFromHeaven⍚ 5 hours ago 
The thing where the camera is slower than the object it's trying to follow.
NextKuromeThe76Soldier  [author] 13 hours ago 
Clarify camera lag
⍚MagusFromHeaven⍚ 13 hours ago 
Some more ideas:
-Add slider for camera lag for movement and for flip Y axis
NextKuromeThe76Soldier  [author] Jul 23 @ 10:15am 
he used a different thirdperson cam
Springmen Jul 23 @ 10:11am 
Ratlobber brought us here
NextKuromeThe76Soldier  [author] Jul 23 @ 1:25am 
This does nothing with animations
Kiririn77 Jul 23 @ 12:52am 
Is this replaces playermodel's third person animation?
xpwn Jul 22 @ 5:32am 
does anyone know a good weapon base for this mod? I've tried ARC9 and it works a bit weirdly.
NextKuromeThe76Soldier  [author] Jul 21 @ 10:45pm 
Flips the Y camera position slider
MadolcheDolly Jul 21 @ 8:12pm 
What exactly is the new Y flip option supposed to do? I can't really see a difference when I activate it.