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Meaningful Spy Operations - Overdrive
   
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Meaningful Spy Operations - Overdrive

Описание
- whille my other mod "Meaningful Spy Operations" goes for a more balanced approach, the Overdrive Versions is more impactful
- Overdrive has all the changes from the original, but improves spy operations further
- All spy operations cost energy instead of influence and require half as much intel
- The Arm Privateers operation is way more powerful. The Privateers are twice as strong and whereas they stop getting bigger after the target empire owning 200k in vanilla, here they only stop growing in size after the target empire having more than 550k fleetpower.
- The sabotage starbase operation removes up to 6 starbase modules (removes every module of the same type) and has the chance to also destroy up to 10 defense platforms
- steal tech, sabotage starbase and crisis beacon now have their cooldown timers halved
- steal tech grants more tech points if it doesnt find a tech to steal
- from the original mod:
extort favors grants up to 10 favors
smear campaign has a way higher negative opinion modifier and damages federation cohesion more. making it easier to break up otther empires defense pacts or federations.

Also try out my other mods:
- No limitations - megastructures https://steamcommunity.com/sharedfiles/filedetails/?id=2611073465
- No limitations - civics https://steamcommunity.com/sharedfiles/filedetails/?id=2611075501
- No limitations - edics https://steamcommunity.com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://steamcommunity.com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://steamcommunity.com/sharedfiles/filedetails/?id=2611084299
- Meaningful spy operations https://steamcommunity.com/sharedfiles/filedetails/?id=2617191468
3 коментара
amefurashi 19 авг. в 20:25 
I'm grateful for this mod. In fact:Gifting:
vanilla spy missions were really just for roleplaying, since they consumed precious influence and had low success rates, and even if you succeeded the benefits were weak
But that's no longer the case
(although I think it's too OP that the cost of adding such a buff, even with Overdrive, is only around 50-100 energy)
drachenklinge4 (hart)  [автор] 7 юли в 5:30 
@Dr. Nolegs the recovery is already increased twice as fast, as the negative opinion was increased. So in case of smear campaign it starts with the mod active at -500 and ticks down by 6,25 every month (80 months until modifier is fully gone). In base game it starts at -80 and ticks down by 0.5 each month (160 months till modifier is fully gone). Both are decaying faster with factor 1.5 if relations get improved via envoy.
Dr. Nolegs 1 юли в 11:56 
smear campaign has a way higher negative opinion modifier and damages federation cohesion

-500 is utterly crippling when the AI does this on you, could you either reduce it's effectiveness, or drastically increase it's recovery?

-500 with 8-12 opinion per YEAR is just a bit much, most of the other changes are cool enough.