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Got killed by a scavenger above a death pit in arena mode. The game froze (cloud shaders were still working) and printed this to the exceptionLog.
NullReferenceException: Object reference not set to an instance of an object
Monk can slowly heal lizards, slugpups, and scavengers while they are still alive.
Hunter's negative cycles permadeath ending only triggers when you press the pause button, but if you wait a bit, you see hunter's corpse turn into HLL
Slugpup ghosts still follow you around, and can temporarily carry items they enjoyed holding, making for some funny moments (like a slugpup ghost giving you a pearl it found).
Arti's ghost scares the crap out of scavengers, making them look around wildly and throw spears at nothing since they can't see arti's ghost
Inv's ghost can summon an unlimited number of eggs
Spearmaster's ghost can slowly create very weak "Ghost Spears" which may be thrown at enemies for half of the speed and damage of monk's spears
Slugpups blindly follow Gourmand's ghost