Rain World

Rain World

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Slughosts
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107.400 KB
May 10 @ 8:38pm
May 13 @ 8:54am
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Slughosts

Description
Paranormal slugcat activity detected, who are we going to call?! Join the spooky side after your untimely demise! Ghosts can't do much but they can still walk around and stuff. Not really finished so lemme know if there's any bugs!

All slug ghosts have a special teleporting power if they hold the GRAB button for a couple seconds! With this ability the ghost can magically teleport to the camera holder. If the camera is on the ghost itself it sends them to a random entrance to the room instead. If you manage to die as a ghost, teleportation will revive them!

Special ghost powers:

-Artificer can still use their explosive jump / parry!

-Saint can pick up things normally since they are so in tune with the world!

-No other special ghost powers right now, but I got some ideas for cool abilities!

Come check out the github to see the code: https://github.com/Ravethn/Slughost

Incompatible mods:

-Individual Food Bars
47 Comments
SheepsAhoy 23 hours ago 
thought it said slugshots bruh
skelegram May 23 @ 7:01am 
Oh, okay - found a bug.

Got killed by a scavenger above a death pit in arena mode. The game froze (cloud shaders were still working) and printed this to the exceptionLog.

NullReferenceException: Object reference not set to an instance of an object
END3RMAN2012 May 22 @ 8:32am 
if someone holding the camera dies in co-op the camera follows the ghost which is kind of annoying to me because i think it should follow the other player but this is still a great mod and i know it is pretty hard to code correctley
Sleepless™ May 20 @ 5:54pm 
Gotta say CritterHearts idea except for the ???s ability all seem pretty neat
isaac_1674 May 20 @ 5:43pm 
make gourmand able to carry food and food only
AlphaSnowSong May 18 @ 7:01pm 
is it compatible with Revivify?
ColdEggyBites May 18 @ 8:04am 
awesome:steamthumbsup:
CritterHeart May 17 @ 11:54pm 
Ideas:
Monk can slowly heal lizards, slugpups, and scavengers while they are still alive.
Hunter's negative cycles permadeath ending only triggers when you press the pause button, but if you wait a bit, you see hunter's corpse turn into HLL
Slugpup ghosts still follow you around, and can temporarily carry items they enjoyed holding, making for some funny moments (like a slugpup ghost giving you a pearl it found).
Arti's ghost scares the crap out of scavengers, making them look around wildly and throw spears at nothing since they can't see arti's ghost
Inv's ghost can summon an unlimited number of eggs
Spearmaster's ghost can slowly create very weak "Ghost Spears" which may be thrown at enemies for half of the speed and damage of monk's spears
Slugpups blindly follow Gourmand's ghost
Trowwor May 16 @ 9:29am 
ghostbusters?!
GreenUpArrow May 15 @ 12:56pm 
woah i had this exact idea! (don't know how to mod yet tho so thanks for making this!!)