Starship Troopers: Terran Command

Starship Troopers: Terran Command

104 ratings
Return To - Planet Erza M2
   
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39.174 MB
May 7 @ 10:24am
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Return To - Planet Erza M2

In 1 collection by Finding Pudge
Planet Erza
11 items
Description
A strike team was dispatched to secure a canyon base in preparation for Jack and his team, but they failed to report in. Now, it's up to Jack and his team to secure the base and the canyon pass, clearing the way for the next stage of the Reclamation of Planet Erza.

This map is very simple in desgin from what im used to making but can still be a challenging map.
Untill Urban DLC Release, I might halt on making new missions for Return to Erza.

Created By: FindingPudge
A.I Voice from (Elevenlabs) & Artwork from (Nightcafe) used in this mission.
9 Comments
archeryace Sep 11 @ 12:32am 
@jlee86 its actually not to hard, the main thing is making 2 control groups working together to pincer the hive by working the tunnels and going around. I did it with 1 group being 4 maruders and 1 biped to heal them and basically ignore fire dmg with the other being thw power troop, 1 sniper, 1 infantry, 1 mk2, 1 rocket and jack. take everything else you can and put into defense of base so you can focus on spaming healing of the clear teams. it can be tedious but patience rewards the bold.
robertjackson2014 Jul 3 @ 6:49pm 
I have to agree with jlee86!!!!!
louisludikjnr008 May 20 @ 8:09am 
Big fun ! had to be patient but got it in the end. do more maps please
jlee86 May 16 @ 11:41am 
I have to disagree with you, Finding Pudge. This is the first mission I haven't been able to complete that you have created. The super Hive is way too difficult for me. I suspect my ADHD might be contributing to the challenge. If future missions continue to be this unbeatable for me, I may have to unsubscribe, which I really don’t want to do because you’re one of the best at creating missions for this game.
How does it go that way? my PC is loaded with sho kapets
Talengard May 10 @ 6:51pm 
Why do all these scenarios have wave after wave every three minutes? Totally takes the fun out of any strategy because you always have to keep switching your attention back and forth. Was great scenario until the waves started...:( As soon as the waves start coming in I just abort mission.
Finding Pudge  [author] May 8 @ 12:50pm 
@ANABIOS101 Thanks for the play :) Hope you enjoyed it enough to want a 3rd mission haha

as for your concern for the Marauder:

The Marauder is unlocked once you reach the final Check-point, you can then build them, if you have war support.
ANABIOS101 May 8 @ 7:25am 
The mission is interesting. You need to think a bit about how to get through. But I didn't understand how to get the Marauder.
Finding Pudge  [author] May 7 @ 10:26am 
Testing has been done on this mission and has been tested with different skill levels, and the mission is beatable.

Please Report any issues you may find, so I can fix them.