Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, is an assault rifle considered a rifle, or are those two different categories?
Gunslinger: Increased Range (flat bonus) for handguns, increases damage (scales with level), increases CTH (scales), reduces ap for shooting by 1
(buff)LightStep(Mouse) - adds the following: auto-hide after killing an unit at level 4, auto-hide at the end of its turn at level 6, auto-hide after taking damage at level 8. She will remain hidden if not in standing position, other cases she will be revealed (she isn't Shadow)
(rework)Lightning Reactions("LightningReaction") - no longer goes prone, CHANCE to proc once per turn (25% at level 10), does not affect NPCs(Santiago and Major have this trait tho), it scales with level and agility
(new perk)BurstControl - Increases number of shots and damage for burst attacks.