Total War: WARHAMMER III

Total War: WARHAMMER III

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Increase Grudge Settler Unit Cap Per Army
   
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4. mai 2024 kl. 7.17
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Increase Grudge Settler Unit Cap Per Army

Beskrivelse
Description
This mod increases the Grudge Settler unit cap per army from 5 to 20, allowing for a full stack of Grudge Settlers. This works for all dwarf factions. This does not increase the number of Grudge Settler units added to the recruitment pool for each Age of Reckoning cycle.


Compatibility
This mod should be compatible with anything that modifies the age of reckoning, so long as that mod does not effect the Grudge Settler cap per army.

Please check out my other mods if you wish
No Scaling Cost Increase For Amethyst Unit Cap
Increased Amethyst Unit Cap Per Army
Increased Tamurkhan Chieftain Unit Cap Per Army
Tamurkhan Double Chieftain Unit Cap

Credit
Big thanks to the wonderful Total War modder's Discord
10 kommentarer
[FuFo] Da HALOSHOCK 19. apr. kl. 2.31 
That is was the unit cap before CA nerfed it now you can only stokpill a few of them.
Ineptness 19. apr. kl. 0.30 
Hello. Can you tell me how you made 20 reserve units in place 2?
Sagittarius A 25. juni 2024 kl. 3.41 
@[FuFo] Da HALOSHOCK Yes, i agree with you
[FuFo] Da HALOSHOCK 6. juni 2024 kl. 6.49 
Need a mod to increase the reserves to anything above 2.
查无此人 18. mai 2024 kl. 4.16 
Could you make a mod to bring back previous limit to units in reserve from 2 back to 20?
Diagan 15. mai 2024 kl. 9.52 
Could you make a mod reducing or removing the recruitment cost for grudge settlers in 5.0.3?
No Guts No Glory 14. mai 2024 kl. 14.51 
Is there any chance you could make a mod to bring back previous limit to units in reserve from 2 back to 20?
XenosParadox  [skaper] 14. mai 2024 kl. 11.46 
@Autumnchain The most recent patch 5.0.3 does not effect this mod in any way. I do like the ability to increase your unit cap as your campaign progresses. But if you still want to ignore the cap altogether, that is what this mod still does.
Autumnchain 14. mai 2024 kl. 11.15 
The latest update has reduced the vanilla cap down to 3, with it being possible to bring it back up with research (two researches each increase the cap by 1). How will that affect this mod? Maybe make the research bonuses greater in magnitude (5 units each) and set the base cap to 9?
Macabrenoob 12. mai 2024 kl. 14.17 
Works perfectly, thanks!