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Eternal Force - Legendary Equipment Addon EN Patch
   
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273.191 KB
May 2, 2024 @ 6:25pm
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Eternal Force - Legendary Equipment Addon EN Patch

Description
This mod is an addon for Legendary weapon and armor MOD by Chigasane Luana.
This mod is an English translation of エターナルフォースのレジェンダリを追加するmod.

Load Order
CL Legendary Equipment
CL Legendary Equipment ENG
MM Legendary Equipment Eternal Force
MM Legendary Equipment Eternal Force ENG <-here.

For Lightening the blue crystal marker on the head
Place the jp version of this mod folder on your steam workshop folder into Kenshi mods folder.
1. Go to \Steam\steamapps\workshop\content\233860 , copy '3237533061' folder.
2. Go to \Steam\steamapps\common\Kenshi\mods , paste that.
3. Rename the folder name '3237533061' to 'MM Legendary Equipment Eternal Force'.
Then the crystal, Eternal Force Blizzard will light on nights like lantern does.

What is this mod
Adds <Eternal Force> legendary enchantment.
The enemy dies.

What is these ♥♥♥♥♥♥ words, 'Eternal Force', huh?
I know you don't know that.
That is an ancient Japanese internet meme, originated from a 2chan thread in 2006.
The thread title was "I've come up with a great spell", then the thread starter said;
Eternal Force Blizzard
Instantly, freeze the entire atmosphere around the enemy.
The enemy dies.

That ♥♥♥♥♥♥ childish "cool" spell was recognized as funny and spread.
This mod references that.

About <Eternal Force> legendary
It can be added to weapons only, not armor.
It can be added to 9 weapon types such as the same as the original mod's.
(Here's the list: ☆☆List of Legendary NPCs and base equipment☆☆)
It doesn't have Extra Legendary at the same time.
It is not added to Meitou. Edge 3 quality only.
It is extremely rare. Generated with a lower chance than other legendaries.

Stats
Adds +100% dmg bonus vs all races on a base weapon stats.
ex. Vanilla katana has -40% dmg vs robot, so eternal force katana has +60% dmg bonus vs robot. Eternal force paladin's cross has +150% dmg bonus vs robot.
In the case of falling sun, dmg bonus vs subraces is multiplied with this dmg bonus vs all races.
And is added persistent attribute by customising the FCS. Will never disappear when dropped on the ground, probably. (I've not tested fully yet.)

How to get it
Eternal Force NPCs have it.
Squads that have a chance of generating "legendary" npcs on the original mod, also have a chance of generating EF-npcs.
See this list again. ☆☆List of Legendary NPCs and base equipment☆☆

Chance of EF Details

On a listed squad, it have 1% chance of generating a EF NPC. This chance is independence.

(Here's an old detail. Today, no longer used in the original mod and this mod both.)
On a listed squad, an additional character is generated and set as follows:

- Original mod
Normal npc: 90%
Legendary npc: 10%

- This mod
Normal npc: 89%
Legendary npc: 10%
EF-npc: 1%


EF-npcs have at least 50 base combat stats. Some npcs also improved their skills.
But still their spawning chance is very low as I showed, so there's almost no need to worry about faction power balancing.
ex. If you starts a new game and luckily find a eternal force hungry bandit, your newbie character should not fight them directly as there is a risk of one-punch death. Let town guards fight them, they will be defeated soon.

How to find it pt.2
Somewhere in the world, a fixed eternal force weapon exists.
Its placing system resembles Legendary Katana Statue by ikahurula.
Due to system limitations, a player character needs to be close the location for rendering a grounded item. I mean, the approach of the camera only does not renders it.

For those who don't want to hustle searching.
Hint 1. Which NSEW direction is: North
Hint 2. What factions around there: Cannibals
Hint 3. A photo nearby there: Link here.

Dark UI Patch
Eternal Force - Dark UI Patch
https://steamcommunity.com/sharedfiles/filedetails/?id=3238055990