Age of Wonders 4

Age of Wonders 4

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更强力的升级和兵种特色 Stronger upgrades and branch characteristics
   
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Tags: Balance
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1.576 MB
Apr 30 @ 4:28am
Apr 30 @ 8:05pm
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更强力的升级和兵种特色 Stronger upgrades and branch characteristics

Description
更强力的升级和兵种特色

3级获得2点防御而不是1点
5级让周围2格而不是1格获得提振防御

冲击
自带20%闪避
5级的暴击从20%变成25%
长枪
长枪自带的5血1防改成0血2防,让长枪是抵抗攻击的优秀手段,但惧怕魔法攻击

散兵
散兵自带英雄杀手——给英雄一点点压力
散兵学习杀戮之势——这让有经验的散兵可以在击杀单位后再次使用他们的1点行动力技能

射手 5级的+1射程会同时让最适射程也+1,这通常意味着远射命中率+25%

战斗法师
5级获得无视2魔抗而不是1魔抗

辅助
3级获得3点抵抗而不是1点
5级让周围5格而不是1格获得提振抗性

神话和斗士神话拥有一样的学习方式,因为二者之前都比较弱势。
神话删除杀戮之势。
神话和斗士在3级增加15%伤害和1双防
在5级增加20血量,1双防和10血量回复

Stronger upgrades and branch characteristics
Shield
Level 3 gains 2 defense points instead of 1
Level 5 boosts defense by placing 2 squares around instead of 1
Impact
Comes with 20% Dodge
Level 5 critical strike increased from 20% to 25%
Spear
The spear's built-in 5 health and 1 defense have been changed to 0 health and 2 defense, making it an excellent means of resisting attacks but afraid of magical attacks
Scattered soldiers
Individual soldiers bring their own hero assassins - give heroes a little pressure
Individual soldiers learn the power of slaughter - this allows experienced individual soldiers to use their 1-point mobility skill again after killing a unit
The+1 range of Sagittarius Level 5 will also increase the optimal range by+1, which usually means a long-range hit rate of+25%
Battle Mage
Level 5 gains ignore 2 magic resistances instead of 1 magic resistance
auxiliary
Level 3 gains 3 resistance instead of 1
Level 5 grants boost resistance to surrounding 5 squares instead of 1 square
Mythology and warrior mythology have the same way of learning because both were previously relatively weak.
Mythology removes the power of slaughter.
Myth and Fighter increase damage by 15% and 1 double defense at level 3
Increase 20 health, 1 double defense, and 10 health recovery at level 5