Sker Ritual

Sker Ritual

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Sker Ritual Expanded Guide
By Snilloc
This is an expanded guide for Sker Ritual, that has a walk through of the Hidden Easter Eggs on all four maps in Sker Ritual, including locations for hard-to-find things such as The Stranger, generators, rats, and statues, as well as an explanation of the Miracles and how to start getting Tier 4's on every run. Most of this information is pulled directly from the game in order to get the most accurate description, such as the miracles. However you are unable to pull up the entire list of miracles while you're playing so I felt it helpful to have them listed here. The display cuts off when viewing the guide on mobile, and you might not be able to see everything such as the miracles, but I found when flipping the display to landscape instead of portrait I could see the last column of miracles.
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Hidden Easter Eggs


Cursed Lands of Lavernock
  • Interact with the God Killer machine underneath the purple floating light. This will spawn The Stranger next to the machine, shoot him there and then in 3 more locations. The Stranger emits a radio wave sound that can be helpful when searching for him. (Known Locations: OId Chapel near the fire, Chapel Grounds in the window, Lavernock Point highest window, Farm Lands past the fence near some trees, Main Chamber behind the Super Charger, Laboratory behind the cracked door)
  • Go to the Old Library and interact with the Medusa Statue. This will spawn a wave of enemies.
  • Find 4 individual piles of rats around the map with a glowing symbol near them. Remember the symbol and number of rats for the next puzzle. (Known Locations: Broadcast Room, Caverns, Chapel Grounds, Farmlands, Hatch Service Entrance, Laboratory, Main Chamber, Morgue Wooden Hallways)
  • Head to the Chapel Catacombs and interact with each statue to get the symbol you saw next to the corresponding number of rats.
  • Locate and power up 5 generators. (Locations: Chapel Catacombs, Facility Entrance, Second-Floor balcony, Cavern, and Laboratory)
  • Return to the Catacombs. You'll find the cage containing the black sheep open. Escort the sheep across the map. At the end of the road, the sheep will explode, opening the door to the secret room.
  • Grab the seal on the altar in the secret room. Then defeat all spawned enemies. (Enjoy Draig)
  • Head to Abraham’s Chamber, the boss room, place the seal in the God Killer machine and fight Abraham.



Ashes of Sker Hotel
  • Interact with the God Killer machine underneath the purple floating light. This will spawn The Stranger next to the machine, shoot him there and then in 3 more locations. The Stranger emits a radio wave sound that can be helpful when searching for him. (Known Locations: Basement Office desk, Basement Room window, Ground Floor East Wing Stairs, Ground Floor West Wing stairs, Labyrinth dead-end, Theatre left of the stage, the Void)
  • Go to the Basement Cells and interact with the electric fence, then go left and find a door with a purple symbol on it to get the lamb.
  • Escort the black lamb to the chapel. Once it explodes, go to the Void, and push the red buttons to spawn waves of enemies, including Abominations.
  • After pressing the third or fourth button, you will have to fight the King of the Rats.
  • Go back to the Labyrinth where the black sheep will be standing near a fuse box on the wall. Get that fuse boxes shot at with electricity from Killavolts, it will turn blue to indicate when it's done, then repeat two more times. (I've found that sometimes the sheep doesn't appear on at least the last one. To tell if you are at the right one, shoot the fuse box. You will either get a hit marker or nothing, the one you should be working on will have a hit marker.)
  • Head to the Library and go up the stairs. Look for a pile of rats near a purple symbol. From left to right there will be 4 piles of rats. Remember the number of rats in each pile.
  • Find 4 statues of heads on the wall in the Library with a purple symbol above them. You need to shoot the heads in order matching the number of rats in piles that you found earlier.
  • If you’ve done the puzzle correctly, the demon lamb will explode. Go to the Basement Cells and grab the seal.
  • Teleport to the Second Floor Great Hall, the boss room, and place the seal in the God Killer machine and fight Isaac.



Sewers of the Dead
  • Interact with the God Killer machine underneath the purple floating light. This will spawn The Stranger next to the machine, shoot him there and then in 3 more locations. The Stranger emits a radio wave sound that can be helpful when searching for him. (Known Locations: Catacombs in the corner near the Abomination coffin, First Class Coach past the three towers, Radio Tower off to the side, Second Class Coach on top of the water tower, Sewer Entrance South under the stairs, Water Room in a water tunnel above)
  • Go to the First Class Coach and interact with the seal. This will spawn Balor.
  • After that fight, 4 cat statues across the map will illuminate and become interactable, and the red button with the symbols is in the Bar Coach. Interact with the statues to rotate them to get them in the right direction. If the statue is correct, the symbols near the button will light up. (Locations: Radio Tower Clearing, Second Class Coach, Sewer Entrance West, Sker Island Train Station)
  • Press the red button to spawn Balor the Undying.
  • Go to the Rats Nest, the spawn room, and escort the demon sheep across the map. Enemies will spawn in the Catacombs and the Radio Tower Clearing. Once you arrive at the First Class Coach, defeat Balor the Undying once more.
  • Grab the seal near the First Class Coach.
  • Head to The Stranger's Lab, the boss room, place the seal in the God Killer machine and fight The Big Stranger (Balor, instead of the Abominations, will spawn underneath in between The Big Stranger's phases.)



Deadly Lover's Fortress
  • Interact with the God Killer machine underneath the purple floating light. This will spawn The Stranger next to the machine, shoot him there and then in 3 more locations. The Stranger emits a radio wave sound that can be helpful when searching for him. (Known Locations: Banqueting Hall upper floor, Banqueting Hall above the room near the dragon statue, Castle Grounds near Elixir of Life stairs, Castle Grounds above the Super Charger, Cloning Laboratory inside a tube on the second floor, Near the murals around Swift Death)
  • Go to the Dungeon Hallway and open the box marked with a purple symbol. Escort the black lamb across the map. Ending this will spawn a hard fight.
  • Defeat Abraham and Isaac at the end of the black sheep's journey, the Factory.
  • Head back to, the spawn area, and interact with the Bio-Pod. Equip a Shattered Edge and hit 5 hanging corpses that are scattered across the Outer Court. Their eyes will go out when you hit them
  • Interact with the Bio-Pod again, spawning the King of the Rats and Balor the Undying.
  • Take a purple lantern from the Dungeon Hallway (Through the Teleporter). Head to the Dungeon Cells and find 4 purple symbols, each in a different cell near the quiet ones that you interacted with from before. Remember the symbol and the cell number.
  • Go to the Dungeon Laboratory and arrange the symbols on the wall in the correct order.
  • Grab the seal in the corner of the Dungeon Laboratory.
  • Head to the Lover’s Chamber, the boss room, place the seal in the God Killer machine and fight Elisabeth & Thomas. (and Abraham, Isaac, an Abomination, and Balor as they spawn)



If you've done the hidden Easter egg on all four maps you'll have access to the God Killer after finishing the main story on every map. You should also be able to redo the hidden Easter egg whenever you play, but it can be difficult to put the seal back in the God Killer machine. Sometimes you have to get the spot just right because the God Killer prompt is in the way.

Do you see that bar underneath the gun? It's the reload time on the gun, you can switch guns while it's reloading. Enjoy!
Tier I Miracles
The miracles in this game can be super easy when you know how they work, but don't make sense when you're trying to pick them and run away from a sea of enemies. So here's a guide to help you decide which miracles best fit what you want.

If you don't see a miracle you like, you can refresh the listed ones for free by waiting for another miracle. They stack as high as you'll let them, just don't forget to check back to see if you like one. This is a super easy way to avoid paying ungodly amounts of money on miracle refreshes. Once you pick one you can't change it. You are allowed five Tier I, three Tier II, one Tier III, and one Tier IV.

The numbers include the different rarities, so the first one is the starting miracle and then every level after that is shown. 1/-/-/-% would be level one and -/-/-/4% would be the final level.

Tier I
Deity
Weapon
Molotov
Elixir
Melee
Ultimate
Taranis(Lightning)
Lightning Fire
Adds lightning to your attacks which adds a 1/2/3/4% chance to stun enemies for 2/3/4/5 seconds
Thunder Bomb
Lightning in a bottle which stuns enemies for 4/5/6/7 seconds
Electric Elixir
Fire and Reload 10/12/14/16% Faster for 4/6/8/10 seconds
Thunder Stab
Quick Melee has a 30/40/50/60% chance of stun
Lightning Storm
Creates a lightning storm, which damages and stuns enemies in its radius for 5/10/15/20 seconds
Cailleach
(Frost)
Frost Fire
Increase damage done by 1/2/3/4%, adds a 15/25/35/45% chance to slow enemies by 30/35/40/45% for 10/12/14/16 seconds
Ice Bomb
Slows enemies within 6.5 meters by 15/25/35/45% for 3/5/7/9 seconds
Ice Elixir
Get an ice shield for 30/32/34/36 seconds, reduces damage received by 10/20/30/40%
Ice Stab
Quick Melee slows down enemies by 10/8/6/4% for 10/15/20/25 seconds
Ice Storm
Creates a winter vortex that damages enemies and makes you take less damage for 15/20/25/30 seconds
Draig
(Fire)
Fire Strike
Burns enemies and causes a ticking damage for 10/20/30/40 seconds
Fire Bomb
Explosive damage to all enemies within 7.5 meters (Upgrading will increase damage)
Fire Elixir
Creates an aura of fire that deals 20/30/40/50 damage every 1 second to nearby enemies for 20/24/28/32 seconds
Fire Stab
Quick Melee sets enemies on fire, ticking 20/35/50/65 damage for 10/12/14/16 seconds
Fire Tornado
Creates a fire tornado, has a chance to set enemies on fire in its radius for 5/10/15/20 seconds
Brigid
(Healing)
Solid Shot
Increase weapon damage done by 4/6/8/10%
Health Bomb
Heals all allies within 5 meters for 20/25/30/35 health for 4/6/8/10 seconds
Health Elixir
Health Regenerates 10/20/30/40% Faster for 26/28/30/32 seconds
Healing Stab
Quick Melee has a 20/25/30/35% chance of heal
Invincible
Makes you invulnerable for 5/7/9/11 seconds and deflects all attacks
Goon Brenn
(Speed)
Speed Fire
Increases Rate of Fire by 5/10/15/20%
Bomb Boost
Adds 5/10/15/20% bonus damage to Molotovs
Speed Elixir
Sprint speed increased by 14/16/18/20% for 10/20/30/40 seconds
Speed Stab
Increase the speed of Quick Melee 10/20/30/40%
Flash Force
Increase movement speed, rate of fire, cooldown rate and reload speed by 14/16/18/20% for 15/20/25/30 seconds
Cyhyraeth
(Stun)
Scream Fire
Increase damage done by 2/3/4/5% and lower hit enemy damage by 20/30/40/50% for 2/3/4/5 seconds
Phonic Bomb
Stuns Enemies within 5 meters for 3/4/5/6 seconds
Stun Elixir
Adds a 20/30/40/50% chance to stun enemies that damage you for 16/17/18/19 seconds
Hard Stab
Increase quick melee damage done by 5/10/15/20%
Sonar Storm
Mass Stun that makes enemies take more damage by 20/25/30/35% for 3/6/9/12 seconds
Nuckelavee
(Poison)
Poison Fire
Inflicts poison and causes a ticking damage 30/45/60/75 for 4/5/6/7 seconds
Poison Bomb
Inflicts 20/30/40/50 poison damage over time to enemies within 5 meters for 8/10/12/14 seconds
Poison Elixir
For 16/18/20/22 seconds, inflict poison that causes 10/25/40/55 ticking damage to enemies when hit by melee attacks that lasts 4/5/6/7 seconds
Poison Stab
Inflicts Poison on Quick Melee, lasts 10/15/20/25 seconds
Poison Fog
Creates a poison fog that increases the damage you do and reduces the damage you take by 10/12/14/16% for 15/20/25/30 seconds
Mórrígan
(Criticals)
Critical Fire
Damage increased by 3/4/5/6% and Critical Chance increased by 10/20/30/40%
Critical Bomb
Adds 10/20/30/40% chance to crit on ememies for 3/5/7/9 seconds
Critical Elixir
Increase Critical Chance by 10/20/30/40% for 14/16/18/20 seconds
Critical Stab
Increase the Critical Strike Chance with Quick Melee by 20/35/50/65%
Can't Miss
Auto-aim bullets at enemies in sight for 5/10/15/20 seconds
Tier II & III Miracles
To get higher tiered miracles you have to get miracles from the same deity. It doesn't matter what tier they are, but they must come from the same deity, with Tier IV being the exclusion.

Miracles from
Deity 1
Miracles from
Deity 2
Miracle
Unlock
2
-
Tier II
5
-
Tier III
3
3
Tier IV

Tiers II & III
Deity
Tier II (Need 2)
Tier II (Need 2)
Tier II (Need 2)
Tier III (Need 5)
Taranis
Danger Danger!
Damaging an enemy has a 1/2/3/4% chance of increasing damage dealt by 85/90/95/100%
Lightning Precision
Shooting enemies has a 20/40/60/80% chance to penetrate
Lightning Vengeance
Receiving damage causes lightning to strike attacker for 10/20/30/40 damage
Thunder in Paradise
All lightning effects have the chance to explode on impact causing 100 damage around them
Cailleach
Cold Shoulder
Molotovs have a 4/6/8/10% chance to heal the player when damage is dealt
Ice Skin
Reduces damage from incoming attacks by 5/10/15/20%
Slice and Dice
Sliding Damages enemies near you for 20/40/60/80 damage
Winter Shield
Gain a barrier that negates 90% of incoming damage until it breaks
Draig
Damage Reload
Reloading increases damage by 5/8/10/12% for 2/2.5/3/3.5 seconds
Firepower
Increase radius of fire effects by 20/22/24/26%
Fuel to the Fire
Increase duration of fire effects by 10/20/30/40%
Fire Rage
After killing a foe, your next attack deals 50% more damage
Brigid
Auto Revive
Lethal attacks have 10/15/20/25% chance of restoring 85/90/95/100% of health
Hardened
Increase base health by 5/10/15/20%
Shield Maiden
Gain a shield that reduces incoming damage by 5/10/15/20% and reflects it back to the attacker
Elixir Master
Any elixir also heals friendly players within 2 meters for 33% of their health
Goon Brenn
Fast Hands
Reduce the cost of all purchases by 5/10/15/20%
Surprise!
Deal 10/20/30/40% more damage to undamaged enemies
Time and a Half
Reduce cooldowns of all abilities by 10/15/20/25%
Miracle Maker
Ultimate ability charges 100% faster
Cyhyraeth
Bullet Boy
Stunning an enemy has a 20/40/60/80% chance to recover used ammunition
Five Finger Discount
Increase points earned from enemy death by 5/10/15/20%
Right Stunner
Increase stun duration by 5/7.5/10/12.5 seconds
Stun Master
Stunned enemies have a 33% chance to be stunned for 100% longer
Nuckelavee
Poison Prawn
Increase damage dealt to poisoned enemies by 5/10/15/20%
Toxic
Poison effects cause 10/20/30/40 damage to nearby enemies upon expiring
Venomous Touch
All abilities have 1/2/3/4% chance to apply poison to hit enemies
Poison Master
Become the master of poisons, any poison effect has the chance to leach back 1% of its damage as health
Mórrígan
Clean Kill
Increase critical damage by 15/20/25/30%
Critical Mass
Critical hits increase the chance of the next attacks also being a critical hit by 30/45/60/75% for 1/1.005/1.01/1.015 seconds
Critical Thinking
Increase chance of critical hits by 3/4/5/6%
Critical Rampage
20% chance to crit constantly for 10 seconds
Tier IV Miracles
Deity 1 (3 from this Deity)
Deity 2 (3 from this Deity)
Tier IV Miracle
Taranis
Cailleach
Arsenal Overcharge
All Weapons have a chance to overcharge, which increases their damage by 5/10/15/20% for 10/12/14/16 seconds
Taranis
Draig
Elemental Fusion
All fire and lightning attacks have a 3/6/9/12% increase in damage and a chance to stun and burn at the same time
Brigid
Cailleach
Frozen Mastery
All attacks against you can slow enemies down and has a 1/2/3/4% chance to heal you 10/14/18/22% health
Brigid
Nuckelavee
Biohazard Aegis
Gives you a poison shield that charges with hits, once charged, it explodes with 20/40/60/80 damage sustained
Goon Brenn
Draig
Velocity Overdrive
Your Ultimate and Molotov charge 5/10/15/20% faster
Goon Brenn
Mórrígan
Critical Flare
Adds a critical aura to the player which randomly triggers giving the player 85/90/95/100% crit chance for 3/4/5/6 seconds
Cyhyraeth
Nuckelavee
Soul Syphon
All attacks have a 5/8/10/12% chance of healing you
Cyhyraeth
Mórrígan
Lucky's Favorite
Adds a 2/4/6/8% chance of getting higher tier weapons from Lucky and miracles for the rest of the game
Example Setup
My preferred miracle run would have to be going for the Cailleach Tier III Winter Shield and the Brigid/Cailleach Tier IV Frozen Mastery. This means any combination of 5 miracles from Cailleach (For Tier III) and 3 miracles from Brigid (For Tier IV) would be my preferred choice.

Weapon
Molotov
Elixir
Melee
Ultimate
Solid Shot
Ice Bomb
Ice Elixir
Healing Stab
Winter Vortex

Here's how it looks in the game.


Tier II
Tier II
Tier II
Tier III
Tier IV
Cold Shoulder
(2 ice needed)
Ice Skin
(2 ice needed)
Shield Maiden
(2 healing needed)
Winter Shield
(5 ice needed)
Frozen Mastery
(3 ice and 3 healing needed)

That's All Folks!!
I hope you found this guide helpful, I hope you leave a thumbs up if you did. This has been one of my favorite games in a while and this is literally just the guide I was using for myself and I figured I'd share it with everybody else.

For Steam users: Copy and paste the Easter Egg into your notes section so you can pull up the notes in the Steam Overlay. Set opacity to 20%-40% and you can make it look similar to the story guide.
23 Comments
Snilloc  [author] Jun 4 @ 8:27am 
Sure, @TheNutBuster! I posted my Example Setup as a display of the miracles that I always go for. If you're able to get Shield Maiden and Winter Shield, you'll almost never have to worry about getting knocked, almost making the game trivial at times. If you want to try other miracles you should look through the list of Tier III's then Tier IV's to see what jumps out at you.

I personally dislike any molotov or ultimate miracles that don't do damage, i.e., Health Bomb and Invincible. I'll forget that they don't kill a large group of enemies and then I'll try to use them that way and be SOL. And I have a preference towards shield abilities, as mentioned in the first paragraph. The Tier IV's I like to use and recommend trying would be Frozen Mastery first, then Elemental Fusion, and finally Soul Syphon. I hope that answers your question!:jawagrin:
TheNutBuster May 31 @ 7:05pm 
Does anyone know how to get the best perk upgrade things? I’ve been playing for a while and just barely got 5 for my first full upgrade. I play on hard and nightmare and doo full Easter eggs and don’t receive any
Snilloc  [author] May 23 @ 1:14pm 
Welcome back lol.:jawatongue: I'm not sure if there is an indication of when it breaks like that unfortunately. I think there is supposed to be a sound but I've never noticed it. I have no idea when it breaks when I'm using it, but that is my favorite tier III and it's overpowered with Shield Maiden.
I think it restores after a short amount of time, but that's another thing I'm not positive about because I don't know when it breaks in the first place. Sorry, I wish I could be more helpful on this one.
Sunly May 23 @ 3:13am 
hi, its me again:steammocking:, thx for ur answer. i have some problem about Winter Shield details:
1. is there some sound or screen hint to shield break? i really dont know when it breaks.
2. how does it restore? its description sounds like single use:steamfacepalm:(should more completely)
P.S. zombie spawn rate is tooo slow(i played COD zm), seems also fixed quantity.
Snilloc  [author] May 17 @ 9:54pm 
When you upgrade the rarity of the Fire Bomb miracle it will increase the damage of your molotov. The descriptions for the miracles are pulled from the game and that one doesn't say how much the increases are unfortunately. It also doesn't display how much damage the molotov does, so it's hard to gauge how much it increases by, but the size of the explosion does not change. Glad you like the guide, I hope I answered your question. :btd6thumbsup: :jawagrin:
Sunly May 17 @ 8:12pm 
What does Tire 1-Dragon-Fire Bomb rarities enhance? thx for ur guide, help a lot
Snilloc  [author] May 12 @ 10:21pm 
I will get back to you on that one lol. I know that critical hits and headshots are different things. If you run crit miracles I believe it has the chance of making your normal body or limb shots do increased damage, but I’ve read on Reddit that headshots do max damage and crits don’t affect headshots.
Cespen99 May 12 @ 9:00pm 
Hey had a question, what exactly does critical do to your damage? I know that shooting a zombie in the arm/leg is base damage, shooting the chest is x2 damage and shooting the head is x4 damage, so is a 10% critical chance just a chance for a leg/arm shot to deal chest/head damage? Or does it add a % damage to any kind of shot. I have played a few rounds on every map and have gotten crit chance miracles a few times; don't think I've ever noticed a headshot deal more than quad damage so I think that's just the max you can deal even with increased hit chance.
Snilloc  [author] May 12 @ 8:55am 
Glad you like it!:jawagrin::btd6thumbsup:
Sensei La Dew May 9 @ 4:33pm 
THANK YOU for writing a guide