Don't Starve Together

Don't Starve Together

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彩虹罐 / Rainbow Jar
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Apr 26, 2024 @ 7:09am
Apr 28 @ 5:51am
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彩虹罐 / Rainbow Jar

Description
如果繁體中文使用者不能看到繁體中文介紹,請嘗試把語言/地區設置為繁體中文/簡體中文

Do you feel that the Scottish tall bird's egg is over 150 satiety, but the Valkyrie only has a 120 birdie stomach and is worried about waste?
Do you like characters like Chef/Vegetative/Wanda but are bothered by some limitations on their attributes?
The rainbow jar is a small quality of life object that can automatically eat (need to store three dimensions in advance), and the stored food only retains the positive three dimensions and will not rot, while taking into account some strange functions such as stealing the refrigerator and repairing equipment......
Unfortunately, it can't store food seasonings with special effects (e.g. spicy flash, etc.)

====

Thanks to Scarlet World Bank ( my teammates), Leng Leng Yue ( Weapon growth), Yuanmeng (Book of Yuan), Huahua and other bigwigs and friends support this mod
Because the number of users of this mod is small,,Don't open a separate group.,If you need to contact the author, welcome to add a weapon growth exchange group:947534732

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A friend asked me if there was anything that would go well with the jar, and in addition to the original dish, I saw the following:
Once Upon a Time in Edae: Gretai (pot)
Void Otherworld (Terra): Lollipop in the Five Rivers (Cooking)
====Update 1.2.6:Added a TOO STRONG update: when Wendy uses the Jar, she now consumes an additional amount of health to try to heal Abigail, and the healing multiplier can be configured.This feature can be turned off/on with the Abigail Flower right-click on the jar.====
Recipe for making jars
1. It can be crafted with 7 gold nuggets by default, no technology is required, and it is classified in storage/cooking/food2. More difficult recipes can be configured
How to fill the jar
1. Hold the food and right-click to fill the jar (similar to adding fuel to a lantern), and the ingredients and dishes can be stuffed2. Negative values in food are not stored, and buffs cannot be stored3. Hold the jar right click on the refrigerator and other containers (storm inhalation!) )4. Note that everything in your hand will be stuffed into the jar at once, unless the food can restore the attribute is already full in the jar5. You can stuff some blood-healing drugs (spider glands, mosquito blood sacs, healing ointments, plough grass ointment, honey ointment) into the jar to store health6. It can be configured whether to allow the jar to suck up the ingredients in the refrigerator. By default, the jar will only suck up the delicatessen/jerky/cooked food in the container.
How to use the jar
1. Right-click to eat directly, you can return to three dimensions in one bite, and the required amount will be deducted from the jar reserve2. Place it in the first few bits of the inventory and use it with keyboard shortcuts, the effect is the same as above3. Right-click on a teammate in your hand, you can feed your teammates (just like feeding your teammates with food)4. The use of characters such as Womwood, Wanda, and Votox can be configured
How to upgrade the jar
1. Giving gold nuggets to the jar can increase the reserve limit by 100 points.2. You can also stuff empty bottles, eater skins, and hunger belts into cans, increasing them by 300 points, 1000 points, and 3000 points, respectively3. Note that the materials on hand will be stuffed into the jar all at once, unless the jar rises to the set limit in the process4. Hold the jar and right-click the box and other containers, it will automatically search for the upgrade materials inside for upgrading the jar (it is off by default, it needs to be enabled in the configuration)5. If there is both food and upgrade materials in the chest, it will be done in the order of the grid
I make the can automatic
Giving the jar a gear unlocks the feature that is used automatically.After unlocking it, right-click the jar to switch it on and off yourself, or throw it on the ground and pick it up again.The time interval at which the jar is automatically used can be configured
Gear setting of the can back to サン / back life
1. Right-click on the jar with nightmare fuel, you can switch how much sanity you can return to after eating the jar (such as Willow control low san)2. Right-click on the jar with any weapon to switch how much life you can recover from eating the jar (e.g. Wanda controls the elderly)
Jar three-dimensional interchange
1. Give the spoiler a grass sweep to the jar and let the jar sleep for you, the jar will consume 300 satiety to convert to 120 sanity and 90 health2. You can also give fur cover and tent roll, and the consumption is 1000 points and 3000 points respectively3. If the satiety level in the jar is lower than the corresponding value, the amount of recovery will be reduced proportionally4. You can also stuff the Respawn Talisman: 25% of the current stored satiety is consumed, and 80% of the consumption is converted into health5. Nightmare Talisman can also be stuffed: 25% of the current storage satiety is consumed, and 80% of the consumption is converted into sanity6. The satiety consumed by the two amulets can be configured7. You can let the jar go to sleep in a tent/awning/camping tent (a building with a tent rolled), and consume 1 durability and 300 satiety to 135 sanity and 105 health, and if you don't have enough satiety, it will be reduced proportionally8. Stuff the Lazy Talisman to convert 75% of the sum of Spirit and Health into Satiety
Repair equipment with a jar
1. Right-click on the equipment with the jar to try to consume [Satiety] for repair2. In addition to the partially adjusted proportions, the default of handheld, armor, etc. is 1 satiety repair 1 durability, the freshness class needs 75 satiety per day, and the fuel class needs 300 satiety per day
Collaboration with Weapon Growth
The portal is thanked at the top1. You can configure how much experience you feed each upgrade, and each point of experience requires 50 points in each three-dimensional way, and note that the overflowing experience after the weapon upgrade will be reset to zero and cause waste2. The armor you wear cannot be upgraded directly, and you need to take it off after feeding3. How many levels can be upgraded can be configured4. When Berserker turns on Berserk, he will automatically try to set his health level to 15%
Precautions
1. Won't try to recover when sanity becomes enlightenment2. It is forbidden to inhale the canister against the container storm (it may be possible to penetrate the bear lock)3. The storage ratio of food can be configured4. You can try to turn off the eating sound of the jar, but the code is prone to bugs
Other Special Scenes
Death, drowning, and being attacked by frogs do not cause the canister to fallHolding the jar against the bear will consume the jar's [Satiety] to restore the bear's [health]Compatible with the additional benefits of the Ascending Realm to foodJia Ran (Zhijiang Past): Eating jars can gain experience based on the amount of recoveryThe Carney Cat gains experience for eating jars, and gains 1 experience for every 1 satiety
Popular Discussions View All (2)
4
May 5, 2024 @ 8:10am
评论不了 来这里说
火焰神教󰀈
1
Apr 29, 2024 @ 7:25am
评论不了,只能来着
乙豚
57 Comments
2523118389 Apr 23 @ 6:17pm 
好的,谢谢
郁胖胖  [author] Apr 23 @ 10:12am 
@2523118389 看了兔尾艾冰的代码是加密的,所以可能没有办法
2523118389 Apr 21 @ 4:00am 
大佬,能不能加个兔尾艾冰的升级,也是吃东西加经验
Mcheno 曲中人 Mar 16 @ 7:12am 
无限大肉汤ultra plus!非常好mod
伊泽 Mar 13 @ 7:33am 
大佬 就存档进入世界之后服务器就崩溃了 日志如下
[00:04:45]: [string "../mods/workshop-3232626333/scripts/prefabs..."]:266: attempt to perform arithmetic on field 'current' (a nil value)
LUA ERROR stack traceback:
scripts/stacktrace.lua:124 in () ? (Lua) <122-127>
../mods/workshop-3232626333/scripts/prefabs/yjg.lua:266 in (upvalue) ApplyDelta (Lua) <262-268>
../mods/workshop-3232626333/scripts/prefabs/yjg.lua:297 in (local) HandleSpecialCharacters (Lua) <271-300>
../mods/workshop-3232626333/scripts/prefabs/yjg.lua:301 in (upvalue) UseYjg (Lua) <192-350>
../mods/workshop-3232626333/scripts/prefabs/yjg.lua:356 in (upvalue) Eat (Lua) <354-360>
../mods/workshop-3232626333/scripts/prefabs/yjg.lua:651 in (field) fn (Lua) <645-654>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
辉烬贺流年 Mar 11 @ 9:01pm 
非常好的的道具,把资源数据用到了极致,想死都难.
话说,大佬可以让骑牛过程中也能主动使用罐子嘛
:steamhappy:
1229890876 Mar 7 @ 12:23am 
我去 超有意思 可以不浪费食品了 哈哈
郁胖胖  [author] Feb 23 @ 7:19am 
据我观察,卡尼猫除了吃鱼有额外经验,其他任何行为都持续有少量经验,罐子提供的经验其实微乎其微,卡尼猫改是有什么其他机制吗?可以加群告诉我,steam看得比较慢
Draft_Jay Feb 23 @ 1:35am 
呜呜呜 什么时候可以适配卡尼猫改
郁胖胖  [author] Feb 21 @ 3:14am 
卡尼猫改没做适配 把联动选项关了应该就行了