Counter-Strike 2

Counter-Strike 2

Ocen: 60
de_Artemis_WIP
5
6
4
2
3
2
2
2
2
2
3
3
2
2
2
2
2
2
2
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Tryb gry: Klasyczny
Tagi: CS2
Tagi: Map
Rozmiar pliku
Zamieszczono
Zaktualizowano
115.284 MB
25 kwietnia o 20:28
27 maja o 12:49
Listy zmian: 22 ( zobacz )

Zasubskrybuj, aby pobrać
de_Artemis_WIP

Opis
Collaborating closely with shpsy, we've poured our passion for level design into crafting an immersive battleground inspired by the historic town of Rottenburg, Germany.

Our primary goal with de_artemis was to prioritize gameplay and visibility, ensuring that every corner of the map offers strategic depth without compromising clarity.

With Dopi onboard, bringing his expertise in modeling and level design from various projects and indie games, we've enhanced every aspect of de_artemis.

Through meticulous playtesting from the community, we hope to continue to improve and iterate on the map.

If you're enjoying what you see, don't forget to upvote the map to show your support, Your votes help us continue our work and bring even more exciting models and textures to de_artemis.

[fce.gg]
Komentarzy: 13
silverty 1 czerwca o 11:40 
the z joker
crossont 27 maja o 14:27 
Artimus more like Fartimus... :steamsad:
Zoker  [autor] 22 maja o 16:18 
Our map will be on Mapcore for the contest. Make sure to go give it a play!
Mapcore Hub [www.faceit.com]
Maps in Week 3: 24 May 2024 - 31 May 2024
Bailey
Panlong
Kartsa
Artemis
Coaline
Zoker  [autor] 22 maja o 16:14 
This will be the last batch of changes in gray-box. The team will start texturing and modeling as of now. Please provide any feedback in the comments. Some areas are still subject to change in the future.
one of wun 5 maja o 20:11 
best map oat and should be added to map pool immediately
fluff 5 maja o 16:08 
de_Artemis_WIP is a standout workshop map in Counter-Strike 2, boasting exceptional design, balanced gameplay, and stunning visuals. Its intricate details, from ancient ruins to winding alleys, create an immersive experience. The map's layout caters to various playstyles, offering both close-quarters combat and long-range engagements. Visually, it's a masterpiece with atmospheric lighting and striking landscapes. Despite its complexity, performance optimization ensures smooth gameplay on all hardware. Overall, de_Artemis_WIP is a must-play for its creativity, gameplay, and visual appeal.
bmw 3 maja o 17:22 
my goat:steamthumbsup:
Tea1 1 maja o 23:27 
Hey, I just had a chance to play your map and I really enjoyed the layout and design! The balance between open spaces and tight corners makes it really engaging. I noticed that the area around [specific location] could use a bit more cover for balance. Great work overall and can't wait to see how it evolves!
crawfishcreamer86 1 maja o 23:10 
bomb
phrog 1 maja o 23:09 
:steamhappy: