Counter-Strike 2

Counter-Strike 2

64 人が評価
[WIP] de_Artemis
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ゲームモード: クラシック
タグ: CS2
タグ: Map
ファイルサイズ
投稿日
更新日
124.813 MB
4月25日 20時28分
8月6日 22時45分
27 項目の変更履歴 ( 表示 )

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[WIP] de_Artemis

解説
Collaborating closely with shpsy, we've poured our passion for level design into crafting an immersive battleground inspired by the historic town of Rottenburg, Germany.

Our primary goal with de_artemis was to prioritize gameplay and visibility, ensuring that every corner of the map offers strategic depth without compromising clarity.

With Dopi onboard, bringing his expertise in modeling and level design from various projects and indie games, we've enhanced every aspect of de_artemis.

Through meticulous playtesting from the community, we hope to continue to improve and iterate on the map.

If you're enjoying what you see, don't forget to upvote the map to show your support, Your votes help us continue our work and bring even more exciting models and textures to de_artemis.

Join the Discord![discord.gg]
[fce.gg]
15 件のコメント
bam yang ginanggang 9月3日 10時07分 
LOONA MENTIONED!!!! STREAM BIRTH BY ARTMS
Zoker  [作成者] 7月28日 14時05分 
New Updates coming soon, Decided to rework some aspects of the map so textures will take a little longer. Join the Discord to stay updated on the progress of de_Artemis. (Discord in Description)
sky and heaven 6月1日 11時40分 
the z joker
crossont 5月27日 14時27分 
Artimus more like Fartimus... :steamsad:
Zoker  [作成者] 5月22日 16時18分 
Our map will be on Mapcore for the contest. Make sure to go give it a play!
Mapcore Hub [www.faceit.com]
Maps in Week 3: 24 May 2024 - 31 May 2024
Bailey
Panlong
Kartsa
Artemis
Coaline
Zoker  [作成者] 5月22日 16時14分 
This will be the last batch of changes in gray-box. The team will start texturing and modeling as of now. Please provide any feedback in the comments. Some areas are still subject to change in the future.
Yellow Flash 5月5日 20時11分 
best map oat and should be added to map pool immediately
fluff 5月5日 16時08分 
de_Artemis_WIP is a standout workshop map in Counter-Strike 2, boasting exceptional design, balanced gameplay, and stunning visuals. Its intricate details, from ancient ruins to winding alleys, create an immersive experience. The map's layout caters to various playstyles, offering both close-quarters combat and long-range engagements. Visually, it's a masterpiece with atmospheric lighting and striking landscapes. Despite its complexity, performance optimization ensures smooth gameplay on all hardware. Overall, de_Artemis_WIP is a must-play for its creativity, gameplay, and visual appeal.
$ $ 5月3日 17時22分 
my goat:steamthumbsup:
Tea1 5月1日 23時27分 
Hey, I just had a chance to play your map and I really enjoyed the layout and design! The balance between open spaces and tight corners makes it really engaging. I noticed that the area around [specific location] could use a bit more cover for balance. Great work overall and can't wait to see how it evolves!