Crusader Kings III

Crusader Kings III

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Orient Empire + EPE Compatibility Patch
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106.798 MB
Apr 25, 2024 @ 10:03am
May 17 @ 7:22am
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Orient Empire + EPE Compatibility Patch

Description
The compatibility patch between CK3's most popular map expansion module, Orient Empire (OE ), and the well-known clothing module, Ethnicities&Portraits Expanded (EPE), has been released!

Attention: As the maximum number of headgear for a single file is 255, the only module that can break this limit is the CFP+EPE compatible patch. I am still learning the specific method, so it is inevitable to remove some edge civilization epe clothing, such as the headgear and clothing of the Ugorns in Finland, and switch to the original Nordic clothing group. To ensure that there is sufficient space for the display of flavored clothing headpieces that are more closely related to Eastern content.

Load order:
OE
EPE
This module
167 Comments
wmmy May 31 @ 8:58pm 
死活打不开,找一圈才看到这个简介,关了就进了,感谢
Killer Queen May 27 @ 2:31am 
有个问题 官服现在全都会乱穿而不是像oe或汉番那样按朝代来 这是汉番和epe不兼容导致的吗
Jean de Chatville  [author] May 17 @ 7:23am 
5.16更新,感谢Mashiro。
1:由于epe权重原因,无法找到比较好对应通古斯系的美术风格,所以结合诺斯,诺曼,突厥等美术风格自己捏了一个通古斯美术风格,至少现在通古斯系文化不会再穿得像圣诞老人那样了,也不会随意使用西欧甲胄(诺曼头盔除外)
2:用诺曼头盔和唐甲(这两个简直绝配啊)整了个铁浮图(拼好甲?)出来,11世纪前中期之后的女真文化武将会使用此套盔甲,之前会只使用唐甲
3:渤海文化平民将会使用北境文化服装以区别汉化贵族
4:兼容1.16.2版epe对草原冒险者背景的改动
5:当启用uep时,中非地区文化现在将正确使用中非兵模,扎加瓦文化将正确使用柏柏尔兵模
6:东西伯利亚地区的文化不会再穿得像圣诞老人那样了,而萨米文化会正确启用极地dlc服饰(就是会穿的跟圣诞老人那样)
小野冢桂子 May 16 @ 3:30am 
活爹
Jean de Chatville  [author] May 13 @ 11:13pm 
@NJR 本体的小版本更新不影响兼容补丁运行,可以正常使用
NJR May 13 @ 10:24pm 
大人更新了
Adena.Lilys.Samleter May 12 @ 5:58pm 
感谢大佬们·
Sep May 12 @ 5:43pm 
感谢更新!
Jean de Chatville  [author] May 12 @ 7:50am 
已完成更新 感谢马希洛的努力:kcdhorse:
Jean de Chatville  [author] May 12 @ 6:09am 
在看代码,先耐心等待