RimWorld
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Progression: Robotics [1.5]
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Mod, 1.4, 1.5
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2024년 4월 21일 오후 10시 55분
2025년 4월 28일 오후 6시 30분
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Progression: Robotics [1.5]

ferny님의 2 모음집
The Progression Modpack | (1.4)
아이템 643개
The Progression Modpack | (1.5)
아이템 913개
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Disclaimer
As a fair warning, this moves the mechtech portion of the game later down the line. I personally think this is a good thing and lengthens the intrigue of a colony, but if you disagree maybe don't get this mod.

Other tweaks
  • Made the auto-hauler slightly slower to make it an even worse option
  • Mechanoid components are now "Motorized components" to remove mechanoid ties

Best paired with
- Automation Category, merging all buildings related to automation into a single category replacing "Factories".
- Biotech Category Re-examined, moving things not related to the "Biotech" concept outside of it

FAQ
  • Save game compatible? | Should be basically fine. If you add it post research, then things'll just be a little wonky in terms of progression but you should be fine in terms of like the fabric of the game itself.


Alternative balancing
- Click here for a mod that has alternative balancing.


Compatibility
  • Alpha Mechs
  • Anything in my fernworld modpacks
  • Practically any mods. This is just patches.

Credits
  • Smxrez - Balancing patches, Alpha Mechs patches, Mechanoid Upgrades patches
  • Kimoju - Save the Assembler patches
  • Inglix - Alpha Mechs patches

[ko-fi.com]


[discord.gg]
tags just in case: vfe mechanoids, vanilla factions expanded mechanoids
댓글 148
-=GoW=-Dennis 2025년 8월 22일 오전 8시 32분 
Do you plan to release the tweaks not related to VE:M separately or do you consider those not necessary without VE:M?
toetruckthetrain 2025년 8월 18일 오후 2시 18분 
excited for VFEM 2 so this can get its sequel, always annoys the hell out of me how late the one thing androids need to function is down the research tree
GravitWry 2025년 8월 4일 오전 5시 32분 
Just gonna leave a comment here as like a little note that 'Rimsernal Faction Pack - Spacer' has a very similar mechanoid to Blitzkrieg called Bombito, as which you can assume also explodes.

Just a little something I wanted to point out since it has a similar idea and flaw(?) as the Blitzkrieg which is "fixed" in this mod, is the fact that it uses a basic subcore despite its expendability.
FelipeGames2000 2025년 7월 9일 오후 2시 43분 
o7
GravitWry 2025년 6월 14일 오후 1시 18분 
:steamsad:
Reestock 2025년 6월 14일 오전 11시 08분 
I'm sure both of them will be so fire.
Bugginho 2025년 6월 14일 오전 11시 05분 
o7
ferny  [작성자] 2025년 6월 14일 오전 10시 44분 
Vanilla Factions Expanded - Mechanoids is now abandoned as of 1.6 and thusly this mod in its current form dies with it. Progression: Robotics 2 will release alongside Vanilla Factions Expanded - Mechanoids 2 when and if that needs patching.
GravitWry 2025년 6월 6일 오전 10시 26분 
♥♥♥♥♥♥♥♥♥, I have not touched VFE Mechanoids ever since Biotech dropped and this is such a cool ♥♥♥♥♥♥' spring board to jump back in, this is sick.

Veri Kewl!!!!!!!!!:steamthumbsup::steamthumbsup::steamhappy:
LeanWolf 2025년 5월 12일 오후 6시 36분 
Reinforced mechanoids (Continued) Support? Gestalt engine goes with this line of thought hard