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Pokémon Master Trainer UE: Johto (Gens 1-9) (Scripted)
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Type: Game
Game Category: Board Games, Family Games
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
Play Time: 180+ minutes
Language: English
Tags: Pokemon
File Size
Posted
Updated
3.847 MB
Apr 13 @ 6:14pm
Jun 23 @ 7:47pm
38 Change Notes ( view )

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Pokémon Master Trainer UE: Johto (Gens 1-9) (Scripted)

In 1 collection by Allen Degenerous
Pokemon Master Trainer: Ultimate Edition Collection
3 items
Description
A mod adapting Pokémon Master Trainer Ultimate Edition (by Deikkan) for Gen II Johto map. Gens 1-9 Pokémon and Gym Leaders are included, including Dynamax & Gigamax.

The mod is fully scripted. The Pokécoin economy system is fully implemented but the game can be played without it if you so desire.

Please report any bugs you encounter and we'll try to fix them ASAP. We're also working on doing the other maps as well, so expect those to trickle in over time :)

- Big thank you to the original creator Deikkan for his amazing work.
- Credit to the scripted version (by arukh & neko) for inspiration as well since it was used as a baseline for the codebase.
- Another huge thank you to Isutton007 for his incredible work in creating all the tokens, cards, splash art, etc. that we used in this mod. We've been working with him a lot on balancing and minor adjustments. Honestly, he has helped with so much for these mods that it would be too long of a list for here. This isn't really possible without his efforts.
- Badge icons were created by JorMxDos[www.deviantart.com] on Deviant Art!

Have fun!

Join the official Pokémon Master Trainer Discord Server![discord.gg]

The codebase can be found here[github.com].
14 Comments
Allen Degenerous  [author] Jun 7 @ 4:36am 
Thanks KyeNoel! I messaged you on Discord.
KyeNoel Jun 7 @ 2:15am 
Just as a heads up we had an issue yesterday where upon levelling Pikachu to level 3 so that he was ready to evolve, the player who had Pikachu had there whole interface break and they were unable to interact with any functions such as recall his pokemon or put any level on any pokemon
We eventually got around this by changing colour and manually grabbing a Raichu but the affected player area was unusable for the rest of the game.
Other than that been loving the game!
Allen Degenerous  [author] Jun 5 @ 11:32pm 
Gigamax & Dynamax evolutions have been added. :)
Allen Degenerous  [author] Jun 5 @ 8:23am 
@Oross: We are porting the other maps too. But they will be separate mods. Look out for Gen III later this week (hopefully).
Oross Jun 5 @ 6:23am 
This mod is really good, this mod would be awesome with each of the maps too. It would be perfection
RedPandaXi Jun 1 @ 9:53am 
Just about to play! My friends and I have been complaining about the lack of map variety. SO excited. Thank you!
GrooPhyx Jun 1 @ 7:17am 
Where are the mega evolution ?
Allen Degenerous  [author] May 31 @ 6:27am 
Thank you, lynxbob! We plan to support this mod long-term and add the same game for new maps soon. Next map is Hoenn. :)
lynxbob May 31 @ 12:24am 
I just wanted to let you know, me and my friends have been loving this. Thank you so much for all your hard work and we are excitedly awaiting more updates in the future! Everything works so well and is awesome!
Allen Degenerous  [author] May 28 @ 12:35pm 
No problem! I appreciate the interest. I would love to implement it one day and make it toggleable for users but there are some other items I would like to work on first. Hope you enjoy the mod we worked on. :)