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Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)
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Type de contenu: Addon
Type d'addon: Arme
Mots-clés d'addon: Divertissement, Jeu de rôle
Taille du fichier
Publié le
Mis à jour le
2.192 MB
3 oct. 2014 à 21h08
15 févr. à 13h40
33 notes de changement ( voir )

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Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)

Description
This is the Tactical Insertion ported from Black Ops II.

Before asking questions in the comments, check if it's answered in the FAQ!

What it does
It allows you to set your spawn point using a device. When you die, you will respawn at the tactical insertion. It can be broken if you damage it, or picked up by interacting. Spawning a second one replaces the first one.

Server owners can use "resource.AddWorkshop("322038989") to download files to clients

Usage:
Sandbox
In Sandbox, simply go to the CoD Multiplayer tab in the weapons menu, and give it to yourself. Hold left click to pull out the insertion, and let go to drop it.

CVars:
"Tac_RespawnLimit" (default 0)
"Tac_Infinite" (default 0)
"Tac_AllowUndo" (default 1)
"Tac_HasHealth" (default 1)

FAQ
Q: C_Arms?
A: Yes

Q: Can you pick it up?
A: Yep! When a player interacts with their own insertion, it gives it back to them. If they already have one, it destroys it.

Q: How can I limit the amount of respawns an insertion has?
A: You can use the "Tac_RespawnLimit" cvar (default 0) to limit the respawn count

Q: Can I change something in the code and reupload my own version?
A: No. The code is my own and thus protected under copyright.

Devs:
To add a check if the player has a Tac active, just check the ply.Tacs variable (a table). You can do something like:
if ply.Tacs then return end
The PlayerSpawn hook for the Tac addon ("PlayerSpawn_TacInsert") always runs last.

Credits:
Treyarch - Models & Animation
Myself - Porting, coding, etc
189 commentaires
Specneo 15 mai à 15h07 
zbase compatibility?
NNinja1255 13 mars à 16h24 
does pressing use to pick it up only work if you are aiming at it or does it work basically if you are near it? i prefer the former.
Hoff  [créateur] 14 janv. à 12h05 
Final fix for [ncs] defib compatibility, tested and confirmed working
Hoff  [créateur] 8 janv. à 22h17 
Fixed!
Ghostly 8 janv. à 22h00 
[Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)] lua/entities/cod-tac-insert/init.lua:42: attempt to index field 'PlayerSpawn' (a nil value)
1. unknown - lua/entities/cod-tac-insert/init.lua:42
2. Spawn - [C]:-1
3. unknown - lua/weapons/seal6-tac-insert/shared.lua:164
Hoff  [créateur] 8 janv. à 21h53 
Any errors or it just ignores the tac?
Ghostly 8 janv. à 21h48 
Hey its not working for when we use it in deathrun, what should we do?
bob 8 janv. à 2h44 
2014-2025:steamthumbsup:
ImGoingBerserk 6 janv. à 18h10 
Thank you!
Hoff  [créateur] 5 janv. à 22h04 
The defib addon has been updated and no longer has compatibility issues anymore! Enjoy