RimWorld
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Face Addon Framework
   
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Mod, 1.4, 1.5
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47.920 MB
9 kwietnia 2024 o 19:44
5 kwietnia o 18:06
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Face Addon Framework

Opis
Add any FaceAddon you want for any pawn who has a head!
Adding face addon which can make facial expression to any creatures. It also can be used as a lightweight version of the facial expression framework, inspired by Garam.

The main reason for making this mod was the desire to use face animation in Multiplayer.

Go to GitHub for more info
https://github.com/EoralMilk/FaceAddonFramework

Mods using this framework
Kurin Meow Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=3240011376&tscn=1714919435
Komentarzy: 18
CrackaJack 15 maja 2024 o 14:41 
i second what mercury said, it´d be awesome if this gave face animations to vanilla pawns without extra mods
Eoral Milk  [autor] 9 maja 2024 o 0:18 
@XYM04689733 原版脸型太多了,不好做例子。
XYM04689733 8 maja 2024 o 10:18 
希望能出个原版的例子
Eoral Milk  [autor] 21 kwietnia 2024 o 9:18 
@Kiyoshi Senpai We are working on a mod "Kurin Meow Edition" which will use this framework.
Kiyoshi Senpai 20 kwietnia 2024 o 18:04 
so what mods use this?
Eoral Milk  [autor] 13 kwietnia 2024 o 17:05 
@megabot framework only.
megabot 13 kwietnia 2024 o 8:14 
apologies for asking, is this a facial animation mod or is it just a framework?
MercuryRiver 12 kwietnia 2024 o 20:43 
I know only basic xpath patching, but ty for suggestion. Hopefully someone else will make an option like this someday then, because I don't see myself figuring it out ha
Eoral Milk  [autor] 12 kwietnia 2024 o 19:28 
@MercuryRiver The 'requireHeadTypes' here is used to restrict Comps from deciding if a FaceTypeDef can be selected at random (the current Pawn will use a HeadTypeDef, If a FaceTypeDef has content in requireFaceType and not contains the HeadTypeDef that pawn is using, then it will not be randomly selected.)
Ashleigh 12 kwietnia 2024 o 15:45 
@MercuryRiver, - Wouldn't the process be to configure the FaceAddon definitions, then apply to whichever ThingDefs you want via xpath operations? That would allow you to selectively or blanketly apply to whichever pawns you want.