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the convar is called "sbox_maxanimprops", but it should be there in the admin menu with all the other limit sliders
@Ollie
try searching for animations with "russian" in the name
they aren't intended to do that at all, what npcs are you having this issue with?
that's a bit vague, but i'll do my best
you should be able to adv bonemerge one of the animated models to the other, but with "merge matching bone by default" set to off . this way, all of the attached model's bones should still be animating by default, instead of being overridden to follow the other model.
if that doesn't work for whatever reason, you could try adv bonemerging both models to some innocuous 3rd model like a phx prop, which you could then turn invisible.