RimWorld
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[AP] Venerated Drinks
   
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Mod, 1.4, 1.5
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2 apr, ore 20:22
12 apr, ore 9:48
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[AP] Venerated Drinks

Descrizione
[ko-fi.com]





This mod adds a new section in the ideologion creation page: Venerated Drinks.
Drinking these will give a +5 mood buff, while not drinking them for a long period of time will give a -5 debuff until they drink again. Only works for alcoholic drinks.


Anything that is considered and/or configured as "alcoholic" should appear in the available list of drinks.


Q: What if my ideoligion forbids drinking alcohol/drugs?
A: Unforunately I can't make a precept incompatible with another precept, only to another Meme, so you would have to remove them manually.

Q: Why is the Breweing Expanded mod needed?
A: It's not tecnically needed, although, since it's part of a commission I was told to require it. And because I'm using Oskar's image in the preview xD Also, beer is the only alcoholic drink in the base game


lazyhope for funding the commission!
Oskar Potocki for the Vanilla Brewing mod, as well as giving me permission to use his image for the preview.

[discord.gg]

[discord.gg]
23 commenti
britnatural 4 mag, ore 11:13 
This Mod may conflict with venerated drugs. i'm not sure. i isolated this mod as it was causing my dev mode to not open. so i'm assuming having these two mods together caused the error as both use alcohol as a venerated drink/drug.
Dümbük Enişte 4 mag, ore 1:27 
For some reason my pawns have both "drank venerated drink" and "no recent venerated drink" moodlets at the same time. I have an ample supply of beer and their drug policy makes them drink a bottle of beer every day. It has been like this for a long while.
Trapus 1 mag, ore 20:10 
I'm still using 1.4 and this mod bugs my dev mode actions menu. Literally only mod loaded still bugs up. Also my hugslib keeps giving me http error code sorry no log.
Dizzy_Dares 13 apr, ore 18:05 
it only works with alchohol? i was able to make tea a venerated drink but none of my pawns get the buff when they drink it
Alexis Popcorn  [autore] 12 apr, ore 13:13 
in 1.5?
Akaired 12 apr, ore 12:32 
this mod still messes with sites generation
Alexis Popcorn  [autore] 12 apr, ore 9:56 
Updated. Should at least not prevent factions from appearing
Alexis Popcorn  [autore] 12 apr, ore 9:27 
Figured out what was wrong, working on a fix
TeH_Dav 12 apr, ore 4:09 
@Alexis Popcorn; I'm having a similar issue, and I have uploaded the Player.log. I can't really understand what the error is saying, honestly:

https://drive.google.com/file/d/1x89ywgQp-2lmsrO4D6nI-0I8irGWdoS2/view?usp=drive_link
Alexis Popcorn  [autore] 10 apr, ore 0:12 
I'm more than happy to fix bugs, but without a log I'm useless, it works just fine with the mod alone from what I can test, we need to check what's causing the incompatibilities